Also sowas wie Code (C++): void MeStupid() { try { if (SomeFunc() == false) { throw SomeFuncFailed(); } } catch (const SomeFuncFailed& e) { GoNuts(); } } ?
void MeStupid() { try { if (SomeFunc() == false) { throw SomeFuncFailed(); } } catch (const SomeFuncFailed& e) { GoNuts(); } }
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