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As the first title in the series in which New World Computing received a deadline for completion from 3DO, Might and Magic IX's developers were faced with a lack of time and resources during production. This, coupled with limited employees due to staff cuts and ongoing work on Legends of Might and Magic, forced the game's developers to cut corners and eliminate features originally planned to be retained from previous games. Tim Lang has since commented that the game was "pre-alpha at best", and would have required another six months of development to be satisfyingly playable.
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