Zitat von EasyEventExporter
- SCRIPT -
. <> Comment: Charaktermenü aufrufen
. <> Fork Condition: If Variable [5] == 1 then ...
. . <> Fork Condition: If Variable [4] == 5 then ...
. . . <> Memorize Location: Map -> Var. [1], X -> Var. [2], Y -> Var. [3]
. . . <> Change Variable: [4] = 0
. . . <> Fork Condition: If Hero #1 is in party then ...
. . . . <> Change Variable: [201] = 1
. . . . <>
. . . : End of fork
. . . <> Fork Condition: If Hero #2 is in party then ...
. . . . <> Change Variable: [202] = 1
. . . . <>
. . . : End of fork
. . . <> Fork Condition: If Hero #4 is in party then ...
. . . . <> Change Variable: [203] = 1
. . . . <>
. . . : End of fork
. . . <> Change Party: Remove hero #4
. . . <> Change Party: Remove hero #1
. . . <> Change Party: Remove hero #2
. . . <> Change Switch: [18] = OFF
. . . <> Change Switch: [17] = OFF
. . . <> Change Variable: [5] = 0
. . . <> Teleport: Map #47, (3, 0)
. . . <>
. . : Else ...
. . . <> Fork Condition: If Variable [4] == 6 then ...
. . . . <> Erase Picture: #1
. . . . <> Erase Picture: #2
. . . . <> Change Variable: [4] = 0
. . . . <> Change Variable: [5] = 0
. . . . <> Change Switch: [18] = OFF
. . . . <> Change Switch: [17] = ON
. . . . <>
. . . : End of fork
. . . <>
. . : End of fork
. . <>
. : End of fork
...