Zitat
* There are two types of saves: "Game Save" and "Collection Save". I will
explain the difference as it relates to BTs:
Game Save: This save file is your actual save game you see in one of
the 20 possible save slots. The only BT data that is
stored in your game saves are the statistics of BTs for
that particular playthrough. For example how many enemies
has Edge defeated, how many enemies has Arumat defeated, how
many battles has Faize been in, etc. The actual BTs
themselves are not stored in this file.
Collection Save: This is a single save file that stores all of your
collection data, that you've collected in every playthrough
such as spaceships collected, weapon data, etc. It also
stores BTs that you have COMPLETED. This file is invisible
to the game interface, but is updated every time you save
a game, reguardless of which playthrough.
* Because of the way the two save types were designed, BT progression does NOT
carry over playthroughs. For example, if you are working on the BT to defeat
4,000 enemies playing playthrough #1, then you must defeat 4,000 enemies in
playthrough #1 in order to get the BT. If you defeat 3,999 enemies in
playthrough #1, save the game, and load playthrough #2, defeating one enemy
will not give you the 4,000 enemy BT because the statistic for killing 3,999
enemies was saved in playthrough #1 file. However, if you earn the BT in
playthrough #1, and save the game, then that BT will show as a completed
BT in playthrough #2. However, in playthrough #2, it has a completely
independent counter from playthrough #1, therefore to get the next BT in the
sequence "Defeat 8,000 enemies", you would have to defeat 8,000 enemies on
playthrough #2, or just 4,000 enemies on playthrough #1 (Since you already
defeated 4,000 in playthrough #1).
* To reiterate - once you have earned a BT and saved the game, then that BT
will be marked as complete for all of your saved games because the collection
save will be updated showing that BT as complete.
...