Zitat
Main differences to Heavy Rain:
Mostly 3rd person camera. Slightly directed and sways a bit to points of high interest, but never too far away from the character
Walking/running entirely realized with the left analogue stick. No more R2 tank controls like Heavy Rain
Interacting with objects is still on the right stick, but no weird motions required anymore and everything can be triggered with an up/down flick
Combat also works around this idea, effectively making the need to remember all the buttons irrelevant
Different difficulty settings just like Heavy Rain, hardest one requires more inputs or has stricter timing, easy mode (for non-gamers) streamlines most of it
During 90% of the game you can switch at any point to Aiden (the entity) by pressing the triangle button
You solve puzzles with Aiden by manipulating the environment and possessing people. You control him freely with both sticks like a first person camera
Dialogue choices just like Heavy Rain, combined with branching paths and multiple endings
There are several free-roaming areas where you can use vehicles and horses to explore your environment freely
Fight scenes only use the right analogue stick and general action scenes require direct input (e.g. running through a forest while chased and you have to find a way out)
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