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Provinzheld
Patch Update: PreBeta Zero.1
Und hier ist auch schon der Patch:
http://www.youtube.com/watch?v=AfsShzbt-qE
Es gibt wieder ein paar kleine Bugfixes, Ballancing, neue Clans für den N1GP-Mode und 2 brand neue Charaktere!
Updates Log:
PreBeta Zero -> Zero.1
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- New Adds:
- Character: PrisMan
- Character: SuperMet
- N1GP Mode: 11 clans now availiable
- Ballance Changes:
- NeedleMan NeedleTrust Hit 1 Frame later
- NeedleMan NeedleTrust Damage decreased to 4 from 4,5
- Serenade HolyShockAlpha Damage decreased to 1 from 1,5
- Serenade HolyShockBeta Damage decreased to 2,5 from 3
- CosmoMan CosmoPrison reduced to a single use (Unique), added defense bonus, removed stunability while active
- BlizzardMan SnowBall EnergyCost decreased to 24 from 33
- BlizzardMan RollingSlider EnergyCost decreased to 45 from 55
- BlizzardMan FastGauge discarded
- HatMan center SlowGauge moved to rear
- CutMan Rock will now appear on 4 or less HP decreased from 7
- ElementMan SlowGauge discarded
- ElementMan EnergyRegeneration on changing the element increased to 10 from 7
- ElementMan Energy will now be drained upon unleashing an attack instead of on charging it
- HeatMan BurnerJump will now only leave a burning pannel if it didn't hit the opponent
- LaserMan DisruptionBeam AnimationLengh slightly increased
- LaserMan CrossLaser AnimationLengh slightly increased
- Other Changes:
- CosmoMan CosmoPlanet renamed to CosmoPrison
- ElementMan AI revised
- AI will now correctly dodge to Zero's Dash & Z-Sabre
- AI will now correctly dodge HeatMan's BurnerJump & ColdMan's BreakingCold
- ChipShop: Added StarRanks next to Zenny & BugFrags display
- ChipShop: From now on Django & Hakushaku are sealed behind a gate which can only be opened by obtaining a "VampData"
- ChipShop: From now on ClockMan & StarForce are sealed behind a gate which can only be opened by obtaining a "TimeData"
- N1GP Mode: Clan conditions & prizes slightly changed
- BugFixes:
- PharaohMan Player 1 PharaohTrap activating when PharaohCube is only on X-axis fixed
- GridMan's statistics can now be viewed
- ToadMan added Icon for ToadThrow
- GyroMan GyroCutter VS AI random movement fixed
- StarMan StarRain Animation Bug fixed
- StarRanks of the latest characters added with PreBeta Zero will now correctly be counted in order to unlock StarRank-Gates
INFO:
From now on, Damage changes are displayed at their real stats instead of %
DarkTaint was refreshed in updating progress, it will have to be reaquired!
Note: Golden StarRanks cannot be aquired yet!
mfg
euer Fox
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Provinzheld
HotFix: PreBeta Demo Zero.2
Updates Log:
PreBeta Zero.1 -> Zero.2
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- BugFixes:
- Game crash in main menu after achieving the TimeData fixed
- Other Changes:
- N1GP-Mode: WinningStreaks will now give additional RankPoints
- N1GP-Mode: Level Experience per battle increased
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Provinzheld
Patch Update: PreBeta Zero.3 & Community-Character-Contest!
Hi leute,
es gibt wieder einen Patch inclusive einem neuen Character.
Zusätzlich gibt es jetzt noch was, nämlich den Community-Character-Contest!
Näheres dazu findet ihr hier:
http://www.foxclaw.de/mmbnzc-contest.php
Aber im Prinzip biete ich 4 Slots für Custom-Charaktere an, also wer lust hat sich schmutzig zu machen, hier ist eine Chance in mein Spiel zu kommen!
Natürlich gibt es auch wieder einen Trailer:
http://www.youtube.com/watch?v=queZG...el_video_title
mfg
Fox
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Provinzheld
Hab son Dark Fragment gefunden, wofür kann ich das benutzen?
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Provinzheld
DarkTaint -> im ChipShop einlösen, öffnet eine bestimmte Tür, die sich allerdings in einem Versteckten Bereich befindet, der nur über "unsichtbare Wege" erreichbar ist 
mfg
Fox
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Provinzheld
Oha ich glaube ich habe euch tatsächlich vergessen, na schnell hier die Übersicht der aktuellen Videos:
SwordMan.EXE VS Glyde.EXE
http://www.youtube.com/watch?v=4Py7zBAheE4
BrightMan.EXE VS AstroMan.EXE
http://www.youtube.com/watch?v=YqfteIShYYw
mfg
Fox
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