1.: Da kann man leider nicht großartig etwas dran ändern. 2.) Hab mir dein Script jetzt nicht angesehen, aber probier mal das hier: Code: scn aaarmorbrokenc short next short EquipDelay long objecthealth ref Actor Begin GameMode if Actor == 0 set Actor to GetContainer elseif ( Actor.GetEquipped aamodiamelion ) && ( next == 0 ) if getCurrentHealth / getObjectHealth >= 0 && getCurrentHealth / getObjectHealth <= 0.75 message "Rüstung ist beschädigt!" set next to 1 set objecthealth to getCurrentHealth Actor.addItem aamodiamelionbroken 1 set EquipDelay to 1 endif elseif next == 1 if EquipDelay >= 1 set EquipDelay to EquipDelay - 1 elseif EquipDelay == 0 set next to 0 Actor.UnEquipItem aamodiamelion Actor.EquipItem aamodiamelionbroken Actor.setEquippedCurrentHealth objecthealth 2 removeMe endif endif end
scn aaarmorbrokenc short next short EquipDelay long objecthealth ref Actor Begin GameMode if Actor == 0 set Actor to GetContainer elseif ( Actor.GetEquipped aamodiamelion ) && ( next == 0 ) if getCurrentHealth / getObjectHealth >= 0 && getCurrentHealth / getObjectHealth <= 0.75 message "Rüstung ist beschädigt!" set next to 1 set objecthealth to getCurrentHealth Actor.addItem aamodiamelionbroken 1 set EquipDelay to 1 endif elseif next == 1 if EquipDelay >= 1 set EquipDelay to EquipDelay - 1 elseif EquipDelay == 0 set next to 0 Actor.UnEquipItem aamodiamelion Actor.EquipItem aamodiamelionbroken Actor.setEquippedCurrentHealth objecthealth 2 removeMe endif endif end
-- Ich kam, sah, und konnte meinen Augen nicht trauen
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