Zitat
Basics:
1. The players are mighty warriors in service of the great wizard Sumner. To save the realm, Sumner teleports them to key locations so that they may lay waste to the corrupted parts of the world and the creatures that infest them.
2. In 4e, a healthy application of 25-minion encounters will help get the point across. Generators should spawn no more than 1 minion per round, possibly only doing so once every 1d4 rounds.
3. Give the characters items right out of Gauntlet. Giant crossbows loaded with huge glowing arrows.
4. Assign the players colors based on where they sit.
Approaches:
1. We are playing gauntlet: Whenever anything of any significance is done, say it in that stupidly dramatic uber-baritone voice. Everything is shits and giggles. If a player dies, tell him to give you a quarter.
2. Grimdark.
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