2) LV200/255 in 1-2 h mit EXP +820%


Maxing out +EXP% factors.

First, you need to buy a lot of sacrificial dolls and any weapon that has no factors on it preferably the cheap ones, like Silvance which you can find on Roak and En II.

Expanded on Kouli's:

- Combine Sacrificial Doll with Aqua Berry.
Result:
1. Revive, shatter.
2. +30% poison resistance.

- Combine the above with another Aqua Berry.
Result:
1. Revive, shatter.
2. +30% poison resistance.
3. +30% poison resistance.

- Combine the above with Curry Rice.
Result:
1. Revive, shatter.
2. +30% poison resistance.
3. +30% poison resistance.
4. +15% EXP

- Pick a weapon with no factors then combine it with the above.
Result:
1. +20% EXP
2. Empty
3. Empty
4. Empty

- Repeat this for three more times.
Result:
1. +20% EXP
2. +20% EXP
3. +20% EXP
4. +20% EXP

Now you use this and merge it with any base weapon or accessory to transfer all this to it. For accessories, you can just do it 3 times, and just merge the weapon with a curry the 4th time and leave ATK+ crap on the last slot if you're feeling lazy, because accessories always have 1 slot taken so the bottom factor will always be deleted.

Empty weapon + Result of above:
Result:
1. +20% EXP
2. +20% EXP
3. +20% EXP
4. +20% EXP
TOTAL: 80% each.

Any accessory with 3 slots open + Result of above:
Result:
1. Slot taken by accessory factor
2. +15% EXP
3. +15% EXP
4. +15% EXP
TOTAL: 45% each.

With this - Each character has:
80% to weapon.
45% to accessory 1. (Ring)
45% to accessory 2. (Ring)
170% for each character x 4 = 680 + 140% board bonus max = 820% + (Ambush Bonus)

You're probably thinking, what does poison resistance have to do with EXP factors? The trick is that Revive, shatter and poison resistance don't carry over to weapons, so once you merge them only the +EXP factor carries over, and it leaves 3 empty slots. If you do it 4 times, you'll get a weapon full of +EXP factors, and no crappy ATK+ wasting a slot.

These factors work passively as long as the people with them equipped are in your active party.




Am besten für's Erreichen von LV200/255 eignen sich die Metal Scumbags auf Stockwerk 6 des 1. Bonus Dungeons.

Bacchus mit dem Scumbag Slayer ausrüsten, der Rest der Party mit den EXP-Equipments.

Black Hole Sphere sorgt dafür, dass alle Metal Scumbags dank Scumbag Slayer mit 20% Wahrscheinlichkeit sofort getötet werden.... gibt etwa 2 Millionen EXP, selbst bei Leveln oberhalb 200 gibt das 1-3 Level Ups aufs mal.


Nach dem Kampf etwa 3 Schritte zurücklaufen, mit Meracles Ocarina Skill die Metal Scumbags zurück-beschwören und wiederholen....


So ist das LV aller 8 Charas ruckzuck maximiert.

Um das LV-Cap 200 zu entfernen, braucht übrigens der jeweilige Chara mindestens 50% aller Battle Trophies.