für diejenigen die nicht auf BG sind:

Zitat Zitat
One new thing that I have found is an interview here.
[url=http://www.famitsu.com/game/news/1226816_1124.html]

It's a Famitsu interview at Gamescon and a translation is posted at Endless Journey's FFXIV blog that has not been mentioned that I will post below

・At this moment, 40-50% completion.

・The graphic quality will be tune up even more. You can see each tree very clearly even they are very far away.

・macro feature will be added.

・UI layout can be movable by players themselves.

・The smile Icon is emote function.

・Those icons below the screen are called action command.

・You can set abilities that you had on those action command.

・Once you select the command, it will show on one of the 2 gauge in the middle of your screen. Each gauge represent left and right hand.
For example, your left hand equipped with a shield, so those shield related command will be appeared on the left hand gauge.

・When the action gauge reached, the command that you set, will be cast.

・There will be a power gauge too, the more it gains, the higher your accuracy and skill power will be.

・TP gauge will effect what kind of skill you can cast too. So gaining TP will be also very important during battle.

・TP will be gained by getting hit, or hit the monster.

・The action command will be change depends on your weapon. If you put on rod or staff , it will be magic related action.

・Action command will only have 10 slots. You are able to customize those.

・The bag mark icon is item bag.

・Players are not be allow to use emote during battle.

・3 kind of camera style : 3 person view, should view, and first person view.

・Players are able to pull up their weapon even not in engage mode.

・Quest mob location will be show on your map.

・Those puks wont be appear before you finished the dodo.

・There will be a development version before beta test. The image will be like a focus group thing.

The credit for the translation goes to Maruchiru on Zam tho I cannot find the thread on there