Ich bin nach langer Inaktivität aufgrund rl Problemen wieder online und habe als kleine Entschädigung ein paar neue Übersetzungen.
Hier die aktuelle Version von Weather All Natural Version 0.9.5
Changelog seit 0.9.1
Beta 0.9.5
Implemented fancy Gaussian function generated probability-weighted weather time lengths to replace purely randomly generated time lengths.
Tweaked vanilla weather changes to better fit the changes made to the other weathers.
Removed unneeded climates and tweaked cells and weather script to reflect this.
Updated and optimized optional features and init script, implementing new OBSE arrays and user-defined functions.
Swapped y,z co-ordinates hacks for proper region detection in the weather script.
Fixed bright horizon banding that occurred in previous versions when using Enhance Nights.
Fixed a few bugs in the weather script.
Normalized night light values across all the weathers to have standard vanilla brightness’s.
Removed unneeded NoSound weathers from mod, and simplified weather script to reflect this.
Removed unused resources from BSA.
Removed Kvatch Rebuilt compatibility patch since it’s unnecessary now.
Tweaked and re-textured AWS Cloudy weathers to stop them from appearing 'soupy'.
Overhauled the IC Palace Council Chambers, adding windows to the outside of the chamber wall and skylights to the smaller observation gallery.
Updated Anvil, Cathedral, IC, Chorrol, and Skingrad window textures.
Added Natural Interiors effects to Skingrad interiors.
Updated one Anvil mesh and all the Imperial City house meshes to improve interior window appearance.
Ran all architecture meshes through PyFFI again since many have been edited since last release.
Added/Updated the following meshes:
o skingrad\skfightersguildintb.nif
o skingrad\skfightersguildintt.nif
o skingrad\skhouselowerint01.nif
o skingrad\skhouselowerint02.nif
o skingrad\skhouselowerint03.nif
o skingrad\skhouselowerint04.nif
o skingrad\skhousemiddleint01.nif
o skingrad\skhousemiddleint02.nif
o skingrad\skhousemiddleint03.nif
o skingrad\skhousemiddleint04b.nif
o skingrad\skhousemiddleint04t.nif
o skingrad\skhousemiddleint05.nif
o skingrad\skhouseupperint01b.nif
o skingrad\skhouseupperint01t.nif
o skingrad\skhouseupperint02b.nif
o skingrad\skhouseupperint02t.nif
o skingrad\skhouseupperint03.nif
o skingrad\skhouseupperint04.nif
o skingrad\skhouseupperint04b.nif
o skingrad\skhouseupperint05b.nif
o skingrad\skhouseupperint05t.nif
o skingrad\skhouseupperint06.nif
o skingrad\skmageguildintb.nif
o skingrad\skmageguildintt.nif
o cheydinhal\cheydinhalmagesguildinterior.nif
o imperialcity\interior\ICPalaceCouncilHall01TallNoWindow.nif
o imperialcity\interior\ICPalaceCouncilHall01TallWithWindow.nif
o imperialcity\interior\ICPalaceCouncilRoom01NoWindow.NIF
o imperialcity\interior\ICPalaceCouncilRoom01RemovedWindow.nif
o imperialcity\interior\ICPalaceCouncilRoomEnt01Tall.NIF
o imperialcity\interior\ICPalaceCouncilUpper01SkyDome.nif
o imperialcity\interior\ICPalaceCouncilUpper01SkyDomeNoWindow.nif
o imperialcity\interior\ICPalaceCouncilUpper02SkyDome.nif
o imperialcity\interior\ICPalaceHallRampDown01Tall.nif
o imperialcity\interior\ICPalaceHallRampUp01Tall.nif
o leyawiin\leyawiinhouseintl01.nif
o leyawiin\leyawiinhouseintl02.nif
o leyawiin\leyawiinhouseintl04.nif
o leyawiin\leyawiinhouseintl07.nif
o leyawiin\leyawiinhouseintl07b.nif
o leyawiin\leyawiinhouseintl08.nif
o leyawiin\leyawiinhouseintl10.nif
o imperialcity\interior\icgroundfloor01.nif-icgroundfloor26.nif (24 meshes)
o imperialcity\interior\ichotelgroundfloor01.nif
o imperialcity\interior\ichotelgroundfloor02.nif
o imperialcity\interior\ichotelgroundfloor03.nif
o imperialcity\interior\ichotelgroundfloor04.nif
o cheydinhalabandonedinterior01.nif
o cheydinhalhousemiddle01interior.nif
o CheydinhalHouseMiddle01InteriorA.NIF
o cheydinhalhousemiddle02interior.nif
o cheydinhalhousemiddle03interior.nif
o cheydinhalhousemiddle04interior.nif
o CheydinhalHouseMiddle05Interior.NIF
o cheydinhalhousemiddle06interior.nif
o cheydinhalhouseupper01interior.nif
o cheydinhalhouseupper02interior.nif
o cheydinhalhouseupper03interior.nif
o cheydinhalmagesguildinterior.nif
Beta 0.9.4
Swapped old weather selection method for a new one.
Massively cleaned up Real Lights, replacing save game bloating scripting, unused references and general optimization.
Created Real Lights - The Ayleid Steps patch to ensure compatibility between the two mods.
Moved Kvatch Rebuilt, Nascosto Isles and The Ayleid Steps patches into main download.
Removed deprecated Real Lights resources from BSA.
Removed unused Natural Interiors resources from BSA.
Removed debug functionality from weather script.
Added mipmaps to all weather textures in BSA.
Added Natural Interiors effects to Leyawiin interiors.
Added/Updated the window textures for Cheydinhal, Chorrol, and Leyawiin.
Added/Updated the following meshes:
o cheydinhalabandonedinterior01.nif
o cheydinhalhousemiddle01interiora.nif
o farmhouseinterior02.nif
o icpalacecouncilroom01.nif
o icpalacecouncilrooment01.nif
o ictempleoneinterior01.nif
o bloatedfloatcabininterior01.nif
o bloatedfloatinterior01.nif
o piratecabininterior01.nif
o wreckedcabininterior01.nif
o basiccabininterior01.nif
o crtwestwingemproom.nif
o crtwestwinghall.nif
o leyawiinblackwoodcompany.nif
o leyawiinblackwoodcompanydinning.nif
o leyawiinblackwoodcompanyliving.nif
o leyawiinblackwoodcompanyoffice.nif
o leyawiinblackwoodcompanyroom01.nif
o leyawiinblackwoodcompanyroom02.nif
o leyawiinblackwoodcompanytreeroom.nif
o leyawiinfginterior.nif
o leyawiinfginteriordinning.nif
o leyawiinfginteriorroom.nif
o leyawiinfginteriorroom01.nif
o leyawiinfginteriorroom02.nif
o leyawiinfginteriortraining.nif
o leyawiinhouseinteriorupper01.nif
o leyawiinhouseinteriorupper08.nif
o leyawiinhouseinteriorupper09.nif
o leyawiinhouseinteriorupper11.nif
o leyawiinhouseintl01.nif
o leyawiinhouseintl02.nif
o leyawiinhouseintl04.nif
o leyawiinhouseintl07.nif
o leyawiinhouseintl07b.nif
o leyawiinhouseintl08.nif
o leyawiinhouseintl10.nif
o leyawiinmchouseinterior01.nif
o leyawiinmchouseinterior02.nif
o leyawiinmchouseinterior03.nif
o leyawiinmchouseinterior04.nif
o leyawiinmginterior.nif
o leyawiinmginteriordinning.nif
o leyawiinmginteriorlaboratory.nif
o leyawiinmginteriorlibrary.nif
o leyawiinmginteriorquarters.nif
o leyawiinmginteriorshops.nif
o leyawiinroominterior01.nif
o leyawiinroominterior02.nif
o leyawiinroominterior03.nif
o leyawiinroominterior04.nif
o leyawiinroominterior05.nif
o leyawiinroominterior06.nif
o leyawiinroominterior18.nif
o leyawiinroominterior19.nif
o leyawiinroominterior20.nif
o leyawiinroominterior21.nif
o leyawiinroominterior22.nif
o leyawiinroominterior23.nif
o leyawiinroominterior24.nif
o leyawiinroominterior35.nif
o leyawiinroominterior38.nif
o leyawiinroominterior39.nif
Beta 0.9.3
icgroundfloor21.nif was the wrong mesh and has been corrected.
HDR fix for horizon banding issues.
Beta 0.9.2
Corrected texture paths on all internal meshes.
Removed some override meshes that don't have interior windows on them along with their references in All Natural.esp.
Fixed the bug with the missing mesh in Aelwin's house in Weye. It affected all Farmhouse01 interiors.
Fixed the "daylightscript" script in AN Real Lights so it doesn't continuously try to enable or disable light sources. Should help some with frame rates.
Download Version 0.9.5
Gruß MC King