Code: scn ObjectScript short Slot long Count float LastHealth ref Base Begin Gamemode set Base to GetBaseObject if ( Player.GetEquipped Base ) set Slot to GetEquipmentSlot if ( Player.GetEquippedCurrentHealth Slot < LastHealth ) set Count to ( Count + 1 ) endif set LastHealth to Player.GetEquippedCurrentHealth Slot endif End
scn ObjectScript short Slot long Count float LastHealth ref Base Begin Gamemode set Base to GetBaseObject if ( Player.GetEquipped Base ) set Slot to GetEquipmentSlot if ( Player.GetEquippedCurrentHealth Slot < LastHealth ) set Count to ( Count + 1 ) endif set LastHealth to Player.GetEquippedCurrentHealth Slot endif End
-- Ich kam, sah, und konnte meinen Augen nicht trauen
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