Von der Downloadseite:
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# REQUIRED PLUGINS (or replacements for them won't work obviously. Without these you won't see many of the features ingame!)
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Slof's Oblivion Better Beasts (http://www.slofshive.co.uk/index.php...id=5ifgqqku2oc)
For the Claws and/or Spiked Tails!
Will also be needed for the tails to show up when using Robert's Male Body V4, as it points to a completely uncommon folder for tail meshes!

jdayT's Argonian Feet (http://jdtgraph.4shared.com/ in the folder "Data Argonian Legs" the archive "DataArgonian.7z")
Needed ONLY if you want to have his feet and underwear options applied to vanilla NPCs!
NOT needed if you use Scripted Argonian Feet instead!

You must have these installed BEFORE installing mine, or if you do it otherway round THEY will overwrite MINE!
Heißt im Klartext: Die hier aufgelisteten Plugins werden zwingend benötigt und müssen vor Argonian Beautifaction installiert werden.

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--Textures:

-IABT textures for female bodies are inside their respective folders in "\textures\characters\argonian\female\"
just copy those for your body into "\textures\characters\argonian\female"

-IABT textures for male bodies are inside their respective folders in "\textures\characters\argonian\male\"
just copy those for your body into "\textures\characters\argonian\male"

-If you use the Argonian Feet, rename the files "footmaleforfeet.dds" and "footmaleforfeet_n.dds" into "footmale.dds" and "footmale_n.dds"
and copy them into "\textures\characters\argonian\male"
the same goes for female

-If you use the Spiked Tails from Better Beasts, rename the files "tailspiked.dds" and "tailspiked_n.dds" into "tail.dds" and "tail_n.dds"

--Meshes: (found inside "\meshes\characters\argonian")

-If you want to use spiked tails for males or females, copy the files from the respective "\SpikedTails..." folders for your body into "\meshes\characters\argonian"

-If you don't want to use spiked tails for males or females, copy the files from the respective "\NormalTails..." folders for your body into "\meshes\characters\argonian"
(TFF bodies MUST use spiked tails though)

-If you use the Argonian Feet, rename the files "tailforfeet.nif" and "tailfemaleforfeet.nif" into "tail.nif" and "tailfemale.nif"
(this removes the disturbing toe-claws not fitting the argonian feet)

-The Argonian Feet for the different bodies are in their respective "\Feet..." folders, just copy them into "\meshes\characters\argonian"


---OBMM OMOD conversion:

The archive comes OMOD-ready with OMOD conversion data. In OBMM just click "create" in the bottom row of buttons and select "Add archive".
If you're asked to import the information from the conversion data, answer yes, and after this is finished and you see the fields filled in, click "Create omod".
If you activate the OMOD, you are asked step-by-step which features you want and which not. The script handles the rest. If you're missing a required mod you will be warned.
Einfach als *.omod verwenden, die omod conversion data ist schon vorhanden.
Ansonsten: Englischkenntnisse auspacken und bei Manual Installation nachlesen, was zu tun ist.