Quelle
Player.AddItem BaseID #
(Only works with item IDs.)
A very commonly used console command. This will add the specified number of the specified item to your character's inventory. The item ID for gold is simply F.
Other applications: If you click an NPC, creature, or container and type AddItem BaseID # then it will be added to its inventory instead. This is good for people who like to use NPCs to help them fight but want the NPCs to have better equipment.
Player.RemoveItem BaseID #
(Only works with item IDs.)
It will remove the specified number of the specified item from your character's inventory, permanently.
Other applications: You can click an enemy and type RemoveItem BaseID # to remove items from their inventory. You could use it to remove equipment from an enemy, though its use is limited since you'd need to know exactly what the enemy has.
Player.PlaceAtMe BaseID #
(Only works with NPC, creature, and item IDs.)
If an NPC or creature ID is used, then this will spawn the specified number of the specified NPC or creature next to your character. The NPC or creature will retain all of the AI that the original NPC or creature had, acting just like a clone of it. It has the same schedule, inventory, stats, and will sell the same things if it's a merchant; in most instances, it will also complete designated parts of a quest that the original may have been associated with, but some quests require the original as they identify it by its RefID, which the clone does not share. Possible entertainment value, but limited practical use; the Resurrect command is recommended for bringing back quest-related NPCs and creatures that have died.
If an item ID is used, then this will spawn the specified number of the specified item below your character. It is recommended that you jump before using this command for items, as the items will otherwise likely end up underground. Not much practical use, as Player.AddItem BaseID # has the same result but without requiring you to pick the items up off the ground, but it does allow you to spawn gold coins which otherwise couldn't be placed in the world as you can't drop them from your inventory. (The item ID for gold is simply F.)
Other applications: If you click an NPC or creature then type PlaceAtMe BaseID #, you'll spawn that NPC or creature next to the selected object. Could be used for something like spawning a few guards next to an enemy and having them take care of it for you.
Notes: Gold coins seem to be the only item that is placed next to the player instead of beneath the player, which removes the need to jump before using it to spawn them.
Player.AddSpell BaseID
(Only works with spell IDs.)
Adds the specified spell to your character. Can be used to add any spell already in the game, even if it's not normally available.
Player.RemoveSpell BaseID
(Only works with spell IDs.)
Removes the specified spell from your character. A very good console command, as there's no other way to remove spells from your character.
Hinweis der Autorin: Spells sind im Falle von Fallout auch die Perks, also die Extras von denen man bei jedem Level up eines Wählen kann. Wer Bloody Mess im nachhinein unlustig finded, kann es so also wieder los werden. 
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