begin OnMagicEffectHit

as Wetter wird geändert
setweather Thunderstorm 1

ie Vampireigenschaften werden verändert
if ( player.getVampire 50 )
player.removespell Vampirism50
player.addspell Vampirism50NEW
elseif ( player.getVampire 75 )
player.removespell Vampirism75
player.addspell Vampirism75NEW
elseif ( player.getVampire 100 )
player.removespell Vampirism100
player.addspell Vampirism100NEW
endif
end
Begin ScriptEffectFinish

as Wetter geht wieder seinen gewohnten Lauf
releaseweatheroverride

ie richtigen Vampireigenschaften werden wieder hinzugefügt
if ( player.getVampire 50 )
player.removespell Vampirism50NEW
player.addspell Vampirism50
elseif ( player.getVampire 75 )
player.removespell Vampirism75NEW
player.addspell Vampirism75
elseif ( player.getVampire 100 )
player.removespell Vampirism100NEW
player.addspell Vampirism100
endif
end
...