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Ergebnis 1 bis 20 von 82

Thema: OBSE-Neuheiten

Hybrid-Darstellung

Vorheriger Beitrag Vorheriger Beitrag   Nächster Beitrag Nächster Beitrag
  1. #1
    CSE 5.1:

    Zitat Zitat
    [CSE]
    Fixed a bug that caused a CTD when attempting to select a reference in the Enhanced Find Text tool
    Re-implemented how ESM files are handled, fixing a number of master-file related bugs in the process
    Fixed a bug that caused a CTD when the debug log file stream was closed during shutdown
    Restricted script recompile operations to a single instance
    Removed the TESDialogSubwindow::EnumChildControlsCallback hook for causing various issues with control z-ordering, sizing and general weirdness
    Fixed a CS bug that prevented the correct serialization of deleted TESObjectREFR forms
    Patched more spammy subroutines
    Modified the Copy Hair/Eyes From Race tool to keep source hair/eye forms
    Modified the TESObjectREFR::CopyFrom hook to prevent ExtraTeleport from being copied
    Added new render window tool: Freeze/unfreeze selection
    Added new tool: Set Workspace
    Modified render window context menu items
    Quadrupled LOD diffuse map texture resolution
    Added new INI settings: SetWorkspaceOnStartup, DefaultWorkspacePath
    Fully implemented GMST reinitializing during plugin load
    Fixed a CS bug that broke usage reference counting when a form was referenced more than once by another
    Fixed a bug that caused a CTD when initiating plugin quick-loading without an active plugin

    [SE]
    Fixed a bug that prevented the text editor from receiving focus after inserting an IntelliSense suggestion by mouse
    Fixed a bug that prevented the context menu 'Copy' tool from working correctly
    Fixed a bug that prevented the correct window bounds from being passed when closing a maximized window
    Fixed a bug that incorrectly triggered the accumulation of compile errors during a recompile operation
    Added a new context menu tool: Lookup on Google
    Removed the message box that was displayed after a find-replace operation

    [TAG]
    Fully implemented form drag-dropping
    Fixed a bug that prevented the creation of new tags with names that contained substrings of existing tag names

  2. #2
    v21 Beta (Achtung, Direktlink)

    Zitat Zitat
    -SetCombatStylePowerAttackFatigueModMult
    -HasTail, GatTailModelPath
    -GetLuckModifiedSkill
    -sv_ToUpper, sv_ToLower
    -SetCellMusicType
    -Get/SetSoundAttenuation
    -GetStageIDs, GetStageEntries
    -Set/UnsetStageText
    -SetStageDate
    -UpdateContainerMenu, UpdateSpellPurchaseMenu
    -LinkToDoor
    -CopyRace
    -SetCreatureType
    -DispatchEvent
    -Support for user-defined events
    -ToggleSkillPerk supports Journeyman and Master Mercantile perks
    -OnSoulTrap, OnSaveIni, OnMagicEffectHit2 events
    -Pass string variables to vanilla commands using '$quest.stringVar' syntax
    -MessageEX takes an optional duration, effective only if MenuQue plugin is running
    -ModPCMovementSpeed and ModPlayerSpellEffectiveness accept an optional parameter indicating if their effects should persist in the savegame
    -Fix recursive calls to *_NS commands not blocking message spam
    -Combat style commands allocate memory for "advanced" settings if not already present
    -Made annoying editor warning about unquoted strings/function pointers toggle-able through INI file (in the Data\OBSE folder)
    -Plugin API allows authors to optionally avoid dependencies on GameAPI/Utilities header files
    -Patch vanilla bug in which RemoveAllItems and GotoJail commands cause equipped quest item enchantments to become permanent
    -New loader injection method for the editor
    -Fix issue with PluginManager that caused a CTD when a plugin registered a listener inside a dispatch callback
    -Updated project to Visual Studio 2010

    Zitat Zitat von shadMe
    The current version of the CSE (v5.1) doesn't officially support the beta. You'll need to modify your editor shortcut and add the following switch to it: -oldinject .

  3. #3
    CSE 6.0 mit jeder Menge Änderungen.

    Oben verlinkte OBSE v21 Beta wird benötigt.

    Edit:
    Nach dem ich damit ein paar Probleme hatte: obse_loader.exe und TesConstructionSet.exe müssen jetzt mit Administrator-Berechtigung ausgeführt werden (Unter Rechtsklick->Eigenschaften->Kompatibilität das entsprechende Häkchen setzten).
    Geändert von Low Post (25.09.2012 um 01:28 Uhr)

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