Was zunächst FINAL DREAMS - REBIRTH werden sollte...
Damals noch mit dem RPG Maker 2000 entwickelt (gar nicht so lange her).
... wird nun ANIMA.
(Die ursprüngliche Präsentation kommt aus einem anderen Forum, wo man hauptsächlich auf Englisch schreibt. Auch wenn das Englisch nicht perfekt ist, so wird die Erklärung des Projekts an eine breitere Masse gerichtet. Ich bitte darum, dieses Thema nicht dazu zu missbrauchen, um mir meine Fehler bezüglich der englischen Sprache aufzuzeigen. Das soll und wird nicht der Kernpunkt dieses Projekts sein.)
ANIMA
'Our life in this world, to what shall I compare it? It is like an echo, resounding through the mountains and off into the empty sky.'
We are living on this hostile earth. We are dealing with natural disasters, wars and selfish people - every day.
A single person isn't capable to make a change.
In Shibuyama occured a chaotic earthquake. It was your hometown. Rescue forces found you under the ruins of your home. They brought you to the Hospital in Tajima. Your vigour has nearly gone out. There are just these dreams.
A women who appears and proclaims the beginning of a new life.
One of this dreams reveals the reawakening of your inner soul. A power deep inside you to change the world.
A power which is called - ANIMA.
Screens
For Anima I used my 'Japanes Styled Role Playing Game
Code Template'(VRPG Template). At the moment it serves just as demonstration for my template. So it's easier to search for bugs or things which are necessary for my Template.
Features in ANIMA:
-Event System
-Camera System
-Dialogue System
-Ingame Menu(Items, Equipment, Status)
-Treasures
-Battle System(Attack, Defend, Items, Morph)
This video represents the first 10 minutes of ANIMA.
ANIMA Lets Play (First 10 Minutes)
CREDITS:
MUSIC: Michael Kelly
3D ENVIRONMENT: Samuel Carsel, MMD Resources
3D CHARACTERS: Tadahiro Usada (created Models for Xenoblade)
2D ARTS: Samuel Carsel
PROGRAMMER: Samuel Carsel
SOUNDS: RPG Maker 2000