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Thema: Dragon Age: Am 9. Juli hat das Warten ein Ende

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  1. #20
    Drei Minuten Gameplay-Video hier


    http://dragonage.bioware.com/forums/...1024&forum=135

    Zitat Zitat von Chris Priestly, CCC Bioware
    Zitat Zitat von DarthParametric
    In BG2 you could set it to pause at the end of every round, when party members died, etc. You could do a similar thing in KOTOR as well.
    Ah, that. But that was turned based combat and Dragon Age is not.
    Aber dann doch noch:

    Zitat Zitat von Chris Priestly, CCC Bioware
    Well, it is possible. I have been playing the game as often as I can these days, but I haven't played around in the options menu at all. And, since we are still many months away form shipping, it is something that could be added (if it is not there) or removed (if it is).

    My best advice is to stay tuned and see what happens.
    Zitat Zitat von Georg Zoeller
    Some of the more extensive auto pause options from the BG series do not make sense in the combat system (e.g. there is no concept of a round or turn,)

    We do, at least in the plan, have an option (default likely off) that allows you to auto pause the game when the party perceives new hostiles.

    As usual, this feature may or may not make it into the final game or may be altered, extended or removed alltogether before release.
    Die Autopause nach Zauber muß rein.

    Geändert von Kashrlyyk (17.07.2008 um 09:42 Uhr)

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