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Ergebnis 1 bis 20 von 28

Thema: Mal wieder was anderes: reproduzierbare Crashes

Baum-Darstellung

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  1. #15
    Ich glaube, bei mir könnte Streamline 3.1 eine Rolle spielen. NewRaven wird wahrscheinlich sagen: Moment, das habe ich doch auch aktiv (oder?), kann nicht sein...

    Dann liegt es vielleicht an besonderen Einstellungen, wie:

    set SLv.slFOVauto to 1 ; Can Streamline automatically alter FOV?
    set SLfov to 85 ; Field of View (FOV) Angle desired

    ... ist mir aber jetzt zu spät, zum weiteren Austesten. Hier sind mal meine ini settings, wenn es jemand vergleichen will:

    Code:
    ;===================================================================================
    ;===================================================================================
    ;;
    ;;                           Streamline 3.1 INI File
    ;;
    ;;  Profile Name:     "Streamline 3.1 Default"
    ;;  -------------------------------------------------------------
    ;;  Profile Author:   Jaga Telesin  (jagatelesin@gmail.com)
    ;;  Profile Date:     January 9th, 2008
    ;;  INI path:         \Oblivion\Data\Streamline\INI Files\
    ;;  -------------------------------------------------------------
    ;;  Profile Details:  Default profile
    ;;  Developed on:     Intel Q6700 @ 3.2ghz, 4x1gb RAM
    ;;                    Nvidia Ultra 8800, 6x500gb SATA RAID0
    ;;
    ;===================================================================================
    ;===================================================================================
    
    
    ;===================================================================================
    ; [Main Features Settings]                 Toggle Streamline Features (1=on, 0=off)
    ;===================================================================================
    set SLv.Purging               to       1  ; Turn on Streampurge?  (cache purging)
    set SLv.FPSsmoothing          to       1  ; Turn on Streamsmooth? (FPS smoothing)
    set SLv.Streamsaving          to       1  ; Turn on Streamsaving? (timed autosaves)
    set SLv.Streamsight           to       1  ; Turn on Streamsight?  (FPS enhancer)
    
    
    ;===================================================================================
    ; [Streampurge Settings]                    An automated cache-cleaner for Oblivion
    ;===================================================================================
    set SLh.SLmode                to       4  ; Memory Purge Mode (1-6)  (Default: 3)
                                              ;  Lower # = faster, higher # = slower
    set SLv.PurgeOnTravel         to       0  ; Purge memory on travel & zone?
    set SLv.PurgeOnWait           to       1  ; Purge memory when character waits?
    set SLv.PurgeOnSleep          to       1  ; Purge memory when character sleeps?
    
    
    ;===================================================================================
    ; [Streamsmooth FPS Settings]              Acceptable Minimum FPS & Detail Settings
    ;===================================================================================
    set SLfpsmon.High             to      31  ; Highest minimum FPS  (top of range)
    set SLfpsmon.Low              to      26  ; Lowest minimum FPS   (bottom of range)
    ;-----------------------------------------------------------------------------------
    set SLv.maxVLOD               to     100  ; Highest overall level of detail (%)
                                              ;  Default: 100    (Max: 100)
    set SLv.minVLOD               to       0  ; Lowest overall level of detail (%)
                                              ;  Default:  0     (Min: 0)
    ;-----------------------------------------------------------------------------------
    set SLv.CombatFPS             to     3.0  ; The number of FPS added to the min/max 
                                              ;  range when combat is happening nearby
    ;-----------------------------------------------------------------------------------
    set SLv.FPSmoninterval        to       6  ; Update interval for FPS smoothing
                                              ;  (Number of updates per second)
                                              ;  Faster updates = smoother performance
                                              ;  Smoother performance = more CPU usage
                                              ;  Default: 6/sec
    set SLv.sensitivity           to     7.0  ; Sensitivity to changes  (Default: 7.0)
                                              ;  This is a relative number representing
                                              ;  how fast Streamsmooth tries to adjust
                                              ;  details to reach your FPS range.
                                              ;  Lower numbers = faster changes
    
    
    ;===================================================================================
    ; [Streamsmooth Visual Categories]         What can Streamsmooth change on-the-fly?
    ;===================================================================================
    set SLv.setDetail             to       1  ; LOD Detail, Specular, etc.
    set SLv.setGrass              to       1  ; Grass density, range, etc
    set SLv.setTrees              to       1  ; Tree detail, range, etc
    set SLv.setLightShadow        to       1  ; Shadow number & range, etc.
    set SLv.setObjects            to       1  ; Actors, Objects & Items distances
    set SLv.setWater              to       1  ; Water details & reflections
    
    
    ;===================================================================================
    ; [Streamsave Settings]                                    Streamsave configuration
    ;===================================================================================
    set SLv.SaveTimer             to      10  ; Autosave interval (in actual minutes)
    set SLv.NumSaveSlots          to      15  ; Number of save slots to use (Max: 60)
    ;-----------------------------------------------------------------------------------
    set SLv.DuringCombat          to       0  ; Allow save during combat?
    set SLv.WhileYielding         to       0  ; Allow save while yielding?
    set SLv.DangerousArea         to       0  ; Allow save in dangerous environment?
    set SLv.AllowTrespass         to       0  ; Allow saving while trespassing?
    set SLv.AllowSwimming         to       0  ; Allow saving while swimming?
    set SLv.AllowSneaking         to       0  ; Allow saving while sneaking?
    set SLv.AllowWeapon           to       0  ; Allow saving while weapon out?
    ;-----------------------------------------------------------------------------------
    set SLv.AfterCombat           to       0  ; Force a save after each combat ends?
    set SLv.InteriorOnly          to       0  ; Save only when indoors?
    set SLv.WhenIdleOnly          to       0  ; Save only when character is idle?
    set SLv.AfterZone             to       0  ; Save after fast-travel or door use?
    set SLv.AfterWaitSleep        to       0  ; Save after waiting or sleeping?
    ;-----------------------------------------------------------------------------------
    set SLv.PlaySoundOnSave       to       1  ; Play a sound on save?
    set SLv.GagAutoSaves          to       0  ; Prevent an on-screen save message?
    set SLv.SaveReminders         to       0  ; Use Save Reminders instead of autosaves?
    set SLv.UseLiteReminders      to       0  ; Use messages (upper left area of screen)
                                              ; instead of message boxes?
                                              ; Note: requires SaveReminders enabled
    set SLv.SecureAutoSaves       to       0  ; Use menumode to produce a secure
                                              ; autosave instead of using save slots?
                                              ; Note: disables multiple save slots!
    ;-----------------------------------------------------------------------------------
    set SLv.LowHealth             to       0  ; Allow save while health low?
    set SLv.LowHealthThreshold    to    0.20  ; Don't save when health lower than x%
                                              ;  0.20 = 20%
    ;-----------------------------------------------------------------------------------
    set SLv.SaveBeforeFastQuit    to       0  ; Do a Streamsave before a Fast-Quit?
    ;-----------------------------------------------------------------------------------
    set SLv.PurgeBeforeSave       to       1  ; Do a purge before a Streamsave?
                                              ;  Can help with stability of saving
    
    
    ;===================================================================================
    ; [Streamsight Settings]                          Refer to documentation for values
    ;===================================================================================
    set SLv.MinDistanceFog        to   17000  ; Min distance before fog starts (0%)
    set SLv.MaxDistanceFog        to   71000  ; Max distance before fog ends (100%)
    set SLv.MinWaterFog           to       0  ; Min distance before water fog starts
    set SLv.MaxWaterFog           to    6000  ; Max distance before water fog ends
    ;-----------------------------------------------------------------------------------
    set SLv.WeatherUnsticker      to       1  ; Leave set at 1 unless you use a
                                              ;  scripted weather mod
    ;-----------------------------------------------------------------------------------
    set SLv.ExtremeClipping       to       0  ; Turn on clipping behind distant fog?
                                              ;  Gains FPS, but can cause some
                                              ;  clipping of distant mountains
    set SLv.ClipMin               to   40000  ; Range under which clipping will stop
    set SLv.FogUpdateFrequency    to       6  ; Speed control for fog updates (1 - 10)
                                              ;  # of updates per sec     (Default: 6)
    
    
    ;===================================================================================
    ; [Miscellaneous Settings]                       Other misc settings for Streamline
    ;===================================================================================
    set SLv.slFOVauto             to       1  ; Can Streamline automatically alter FOV?
    set SLfov                     to      85  ; Field of View (FOV) Angle desired
    set SLv.FOVInDialogs          to       0  ; Allow FOV changes during chat dialogs?
                                              ;  Note: FOV changes work in 1st person
                                              ;  gameplay only
    ;-----------------------------------------------------------------------------------
    set SLKillCorpses             to       1  ; De-crucifies standing, dead actors
    set SLv.MinKillDistance       to    6000  ; Minimum distance from player a corpse
                                              ;  needs to be for KillCorpses to work
                                              ;  on it.  (Default: 6000)
    ;-----------------------------------------------------------------------------------
    set SLdebug                   to       0  ; Turn on/off debug messages in console
                                              ;  Debug level 1: Standard messages
                                              ;  Debug level 2: Detailed messages
                                              ;  Note: Debug level 2 can adversely
                                              ;        affect FPS performance, but
                                              ;        is highly detailed.
                                              ;  (requires SL's debug esp to work)
    
    
    ;===================================================================================
    ; [Hotkey Configuration]                 Hotkey combination settings for Streamline
    ;===================================================================================
    ;
    ;   Full list of key codes:  http://www.tronan.com/macromachine/scripthelp/VK.htm
    ;
    ;===================================================================================
    ; - To disable the modifier key on any key combination, use 0 for the ModKey value
    ; - To disable a hotkey completely, use 0 for its main key
    ; - Disabling the Streamline main menu hotkey is *not* recommended
    ;===================================================================================
    set SLv.TogglePurgeModKey     to      18  ; ALT
    set SLv.TogglePurgeKey        to      80  ; p
    ;-----------------------------------------------------------------------------------
    set SLv.ToggleSmoothingModKey to      18  ; ALT
    set SLv.ToggleSmoothingKey    to      70  ; f
    ;-----------------------------------------------------------------------------------
    set SLv.MenuModKey            to      17  ; CTRL
    set SLv.MenuKey               to      36  ; Home
    ;-----------------------------------------------------------------------------------
    set SLv.PurgeModKey           to      17  ; CTRL
    set SLv.PurgeKey              to      46  ; del
    ;-----------------------------------------------------------------------------------
    set SLv.MaxVLODModKey         to      17  ; CTRL
    set SLv.MaxVLODKey            to     221  ; ]
    ;-----------------------------------------------------------------------------------
    set SLv.MinVLODModKey         to      17  ; CTRL
    set SLv.MinVLODKey            to     219  ; [
    ;-----------------------------------------------------------------------------------
    set SLv.AutoVLODModKey        to      17  ; CTRL
    set SLv.AutoVLODKey           to       8  ; backspace
    ;-----------------------------------------------------------------------------------
    set SLv.IncVLODModKey         to      17  ; CTRL
    set SLv.IncVLODKey            to     190  ; .
    ;-----------------------------------------------------------------------------------
    set SLv.DecVLODModKey         to      17  ; CTRL
    set SLv.DecVLODKey            to     188  ; ,
    ;-----------------------------------------------------------------------------------
    set SLv.SaveModKey            to       0  ;
    set SLv.SaveKey               to     121  ; (F10=121)  (F5=116)
    ;-----------------------------------------------------------------------------------
    set SLv.MusicModKey           to      18  ; ALT
    set SLv.MusicKey              to      77  ; m
    ;-----------------------------------------------------------------------------------
    set SLv.FastQuitModKey        to      17  ; CTRL
    set SLv.FastQuitKey           to       0  ; off, suggested key: F12 (123)
    ;-----------------------------------------------------------------------------------
    set SLv.ForceKillModKey       to      17  ; CTRL
    set SLv.ForceKillKey          to      45  ; insert
    
    
    ;===================================================================================
    ; [Detailed Streamsmooth Settings]         Individual Settings (for ADVANCED users)
    ;===================================================================================
    set SLv.AA0                   to     1.0  ; Enable?
    set SLv.AA1                   to   100.0  ; highVLOD - fSpecualrStartMax
    set SLv.AA2                   to    16.0  ; lowVLOD   "The maximum range of Specular
    set SLv.AA3                   to  2400.0  ; maxVAL     lighting effects.  Ties in
    set SLv.AA4                   to   350.0  ; minVAL     directly to fSpecularLOD"
    ;-----------------------------------------------------------------------------------
    set SLv.AC0                   to     1.0  ; Enable?
    set SLv.AC1                   to   100.0  ; highVLOD - fSpecularLOD2
    set SLv.AC2                   to    16.0  ; lowVLOD   "Max range at which Level of
    set SLv.AC3                   to  2700.0  ; maxVAL     detail (LOD) used for
    set SLv.AC4                   to   300.0  ; minVAL     specular lighting effects"
    ;------------------------------------------
    set SLv.AD0                   to     1.0  ; Enable?
    set SLv.AD1                   to   100.0  ; highVLOD - fSpecularLOD1
    set SLv.AD2                   to    16.0  ; lowVLOD   "Min range at which Level of
    set SLv.AD3                   to  2400.0  ; maxVAL     detail (LOD) used for
    set SLv.AD4                   to     0.0  ; minVAL     specular lighting effects"
    ;-----------------------------------------------------------------------------------
    set SLv.AE0                   to     1.0  ; Enable?
    set SLv.AE1                   to    90.0  ; highVLOD - iMinGrassSize
    set SLv.AE2                   to    10.0  ; lowVLOD   "Grass density (inverse #)
    set SLv.AE3                   to    80.0  ; maxVAL     Larger numbers mean less
    set SLv.AE4                   to   130.0  ; minVAL     grass & higher framerates"
    ;-----------------------------------------------------------------------------------
    set SLv.AF0                   to     1.0  ; Enable?
    set SLv.AF1                   to   100.0  ; highVLOD - fGrassEndDistance
    set SLv.AF2                   to     0.0  ; lowVLOD   "Max distance at which to
    set SLv.AF3                   to  7000.0  ; maxVAL     display grass"
    set SLv.AF4                   to  3000.0  ; minVAL
    ;------------------------------------------
    set SLv.AG0                   to     1.0  ; Enable?
    set SLv.AG1                   to   100.0  ; highVLOD - fGrassStartFadeDistance
    set SLv.AG2                   to     0.0  ; lowVLOD   "Distance from player at which
    set SLv.AG3                   to  6000.0  ; maxVAL     grass begins to fade out"
    set SLv.AG4                   to  2000.0  ; minVAL
    ;-----------------------------------------------------------------------------------
    set SLv.AH0                   to     1.0  ; Enable?
    set SLv.AH1                   to    75.0  ; highVLOD - iMaxGrassTypesPerTexure
    set SLv.AH2                   to    30.0  ; lowVLOD   "Number of possible textures
    set SLv.AH3                   to     4.0  ; maxVAL     used per grass type"
    set SLv.AH4                   to     1.0  ; minVAL
    ;-----------------------------------------------------------------------------------
    set SLv.AJ0                   to     1.0  ; Enable?
    set SLv.AJ1                   to   100.0  ; highVLOD - iActorShadowCountInt
    set SLv.AJ2                   to    20.0  ; lowVLOD   "Number of actor shadows
    set SLv.AJ3                   to    10.0  ; maxVAL     displayed when indoors"
    set SLv.AJ4                   to     0.0  ; minVAL
    ;------------------------------------------
    set SLv.AK0                   to     1.0  ; Enable?
    set SLv.AK1                   to   100.0  ; highVLOD - iActorShadowCountExt
    set SLv.AK2                   to    25.0  ; lowVLOD   "Number of actor shadows
    set SLv.AK3                   to    10.0  ; maxVAL     displayed when outdoors"
    set SLv.AK4                   to     0.0  ; minVAL
    ;-----------------------------------------------------------------------------------
    set SLv.AL0                   to     1.0  ; Enable?
    set SLv.AL1                   to   100.0  ; highVLOD - fShadowLOD2
    set SLv.AL2                   to    25.0  ; lowVLOD   "Max range at which shadows
    set SLv.AL3                   to  2900.0  ; maxVAL     are displayed"
    set SLv.AL4                   to   400.0  ; minVAL
    ;------------------------------------------
    set SLv.AM0                   to     1.0  ; Enable?
    set SLv.AM1                   to   100.0  ; highVLOD - fShadowLOD1
    set SLv.AM2                   to    25.0  ; lowVLOD   "Range at which a lower level
    set SLv.AM3                   to  2800.0  ; maxVAL     of detail (LOD) starts being
    set SLv.AM4                   to   200.0  ; minVAL     used for shadows"
    ;-----------------------------------------------------------------------------------
    set SLv.AP0                   to     1.0  ; Enable?
    set SLv.AP1                   to    70.0  ; highVLOD - iShadowFilter
    set SLv.AP2                   to    20.0  ; lowVLOD   "Low/Medium/High shadow
    set SLv.AP3                   to     2.0  ; maxVAL     detail.  Alters softness on
    set SLv.AP4                   to     0.0  ; minVAL     edges of shadows"
    ;-----------------------------------------------------------------------------------
    set SLv.AS0                   to     1.0  ; Enable?
    set SLv.AS1                   to   100.0  ; highVLOD - fLODFadeOutMultActors
    set SLv.AS2                   to     0.0  ; lowVLOD   "Relative range at which
    set SLv.AS3                   to    15.0  ; maxVAL     actors begin to fade out"
    set SLv.AS4                   to     4.0  ; minVAL
    ;------------------------------------------
    set SLv.AT0                   to     1.0  ; Enable?
    set SLv.AT1                   to   100.0  ; highVLOD - fLODFadeOutMultItems
    set SLv.AT2                   to     0.0  ; lowVLOD   "Relative range at which
    set SLv.AT3                   to    15.0  ; maxVAL     items begin to fade out"
    set SLv.AT4                   to     1.5  ; minVAL
    ;------------------------------------------
    set SLv.AU0                   to     1.0  ; Enable?
    set SLv.AU1                   to   100.0  ; highVLOD - fLODFadeOutMultObjects
    set SLv.AU2                   to     0.0  ; lowVLOD   "Relative range at which
    set SLv.AU3                   to    15.0  ; maxVAL     objects begin to fade out"
    set SLv.AU4                   to     4.5  ; minVAL
    ;-----------------------------------------------------------------------------------
    set SLv.AY0                   to     1.0  ; Enable?
    set SLv.AY1                   to    30.0  ; highVLOD - fTalkingDistance
    set SLv.AY2                   to     0.0  ; lowVLOD
    set SLv.AY3                   to  2000.0  ; maxVAL
    set SLv.AY4                   to  1000.0  ; minVAL
    ;-----------------------------------------------------------------------------------
    set SLv.AZ0                   to     1.0  ; Enable?
    set SLv.AZ1                   to   100.0  ; highVLOD - fLodDistance
    set SLv.AZ2                   to     0.0  ; lowVLOD
    set SLv.AZ3                   to  2000.0  ; maxVAL
    set SLv.AZ4                   to   250.0  ; minVAL
    ;-----------------------------------------------------------------------------------
    set SLv.BA0                   to     1.0  ; Enable?
    set SLv.BA1                   to   100.0  ; highVLOD - fFadeDistance
    set SLv.BA2                   to     0.0  ; lowVLOD
    set SLv.BA3                   to 15288.0  ; maxVAL
    set SLv.BA4                   to  9288.0  ; minVAL
    ;-----------------------------------------------------------------------------------
    set SLv.BE0                   to     1.0  ; Enable?
    set SLv.BE1                   to    66.0  ; highVLOD - bEquippedTorchesCastShadows
    set SLv.BE2                   to    65.0  ; lowVLOD
    set SLv.BE3                   to     1.0  ; maxVAL
    set SLv.BE4                   to     0.0  ; minVAL
    ;-----------------------------------------------------------------------------------
    set SLv.BK0                   to     1.0  ; Enable?
    set SLv.BK1                   to    40.0  ; highVLOD - fTreeLODExponent
    set SLv.BK2                   to    10.0  ; lowVLOD
    set SLv.BK3                   to     1.0  ; maxVAL
    set SLv.BK4                   to     0.2  ; minVAL
    ;-----------------------------------------------------------------------------------
    set SLv.BL0                   to     1.0  ; Enable?
    set SLv.BL1                   to    60.0  ; highVLOD - bUseWaterReflectionsMisc
    set SLv.BL2                   to    59.0  ; lowVLOD   "Turns on water reflections
    set SLv.BL3                   to     1.0  ; maxVAL     for Misc objects (rocks etc)"
    set SLv.BL4                   to     0.0  ; minVAL
    ;-----------------------------------------------------------------------------------
    set SLv.BM0                   to     1.0  ; Enable?
    set SLv.BM1                   to    30.0  ; highVLOD - bUseWaterReflectionsStatics
    set SLv.BM2                   to    29.0  ; lowVLOD   "Turns on water reflections
    set SLv.BM3                   to     1.0  ; maxVAL     for Static objects (buildings
    set SLv.BM4                   to     0.0  ; minVAL     etc)"
    ;-----------------------------------------------------------------------------------
    set SLv.BN0                   to     1.0  ; Enable?
    set SLv.BN1                   to    40.0  ; highVLOD - bUseWaterReflectionsTrees
    set SLv.BN2                   to    39.0  ; lowVLOD   "Turns on water reflections
    set SLv.BN3                   to     1.0  ; maxVAL     for Trees"
    set SLv.BN4                   to     0.0  ; minVAL
    ;-----------------------------------------------------------------------------------
    set SLv.BO0                   to     1.0  ; Enable?
    set SLv.BO1                   to    50.0  ; highVLOD - bUseWaterReflectionsActors
    set SLv.BO2                   to    49.0  ; lowVLOD   "Turns on water reflections
    set SLv.BO3                   to     1.0  ; maxVAL     for actors (NPCs, monsters)"
    set SLv.BO4                   to     0.0  ; minVAL
    ;-----------------------------------------------------------------------------------
    
    
    ;===================================================================================
    ; [Streamline Startup Code]                   *** DO NOT EDIT THIS SECTION ***
    ;===================================================================================
    StartQuest SLini2
    Geändert von DWS (13.02.2008 um 08:03 Uhr)

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