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Wikipedia
The game runs on the White Engine, an all-new seventh generation multiplatform middleware engine built by Square Enix for their future games. Both the engine and the game were originally slated to be used with the PlayStation 2 but were later moved to the PlayStation 3. The engine handles advanced audio processing, cinematic cut-scene transition, physics effects calculations and special effects rendering. The White Engine reportedly uses four of the six developer-available synergistic processing elements (SPEs) of the Cell Broadband Engine Architecture microprocessor to achieve near-pre-rendered CGI quality in realtime. Square Enix recently announced they had licensed Epic Games' Unreal Engine 3 to use on a number of particular other upcoming current generation titles, but will still use the White Engine for Final Fantasy XIII.
vielleicht bekommen sie es ja doch hin, sie müssten die bilder aus den VS13-kämfen mal in größer zeigen, außerdem sehen die kampfszenen aus 13 mit dem interface auch ungefähr so gut aus, wie die anderen bilder und seht euch mal die hintrergründe bei LO an, da kann ich auch keinen großen unterschied zu den FF13-bildern ausmachen.