Holystar
15.09.2006, 15:37
Uh-oh... hoffentlich ist das nicht alt... dass bei SE so einiges nicht mehr rund läuft, ist ja bekannt, aber irgendwie dann doch wieder überraschend.
Die Sache wurde anscheindend in der Famitsû publik gemacht... dank geht an GZay2Stay von den GameFAQs Boards, der das Famitsû-Interview gelesen und übersetzt hat... den Rest des Artikels lass ich auch grad dran.
Matsuno has left SQUARE ENIX due to his team not being given enough attention. The merger has made it so the Enix side is worth more and therefore mean Tetsuya Nomura and Yoshinori Kitase teams are given most attention due their games selling more.
Incase you haven't realised, the other teams are being neglected in favour of Nomura's designs which most FF fans seem to ass lick.
Here is the news I just got from Famitsu's answer to a reader asking what is Matsuno's next game (I can read Japanese):
"Matsuno does not to seem to be with SQUARE ENIX no more. He is currently at another studio. We are sure he is making a game but I'm not sure for which platform at the moment. The majority of his team memebers are joining MistWalker as they were not happy with the limited role they had at SQUARE ENIX. The same can be said with the development team of FFIX. They have joined the Games Designers Studio (A team run by Akitoshi Kawazu that only makes games for Nintendo systems) and working on FFCC for Wii. We know where Matsuno-san currently is but can not say. Don't worry he is still making games. Please look forward to his next work"
Says it all really. Some FFIX and FFXII teams are already working at MistWalker. Hideo Minaba (Art Director for FFIX and FFXII) was doing the Art Direcion for Sakaguchi's A.S.H. (Archaic Sealed Heat) RPG on the DS while working on FFXII.
I can honestly say I don't like the way Kitase and Nomura hog the main series and I feel so sorry for the other teams. It is not fare that they are not allowed enough free-reign on the main series. Just coz of blasted FFVII! I love FFVII as it was my first FF but what it has done at Square is terrible. It has made Kitase and Nomura the main team with everyone else second priority. Nomura is even getting to direct now! As if designing every damn caracter wasn't enough. Yet where do I see the FFIX team in this? The FFXII team? Oh I see, instead of letting the FFIX team make another FF game let them help Matsuno's team with FFXII. I'm sure the reason FFXII got delayed so much is because the two teams had to adjust to each others ideas and the way they work.
Did you notice how since Matsuno left the project there are TWO directors? They are:
Director #1: Hiroyuki Ito (Directed FFIX)
Director #2: Hiroshi Minagawa (Art Director of FFT and Vagrant Story)
The above clearly shows how difficut game must have been to make. TWO director's show that the teams found it hard to be accustomed so had to be led by two different people. I'm sure when Matsuno was directing he had a hard time trying to direct the FFIX team as well as his own team. No wonder he had a mental breakdown.
I can understand why Matsuno's team bounced. Come on, this is their 2ND 40/40 from Famitsu. They deserve much more credit from Square as their games are more critically acclaimed then that of Kitase and Nomura. They should be allowed more time on the main series and possibly even make the FFT a bigger series and not just the PS and GBA games.
I see it now. Them all walking out the door and Yoichi Wada shouting, "Wait! I had plans for you to make Final Fantasy XVIII!". If I was a memeber of the team and I heard that I would take off my shoe and throw it at him out of sheer annoyance.
The new FFXII DS game is probably Square realising what they have done wrong and now trying to make amends by showing focus on other teams games but too little to late. The new FFXII is not even being made by Matsuno's team. Besides, where was the promotion for FFT? For Vagrant Story? Why has the FFIX team to-date only made one game in the main series? Why has Matsuno's team only got to make a game in the main series now? Why the HELL did FFX get a sequal when that is completley against the laws Hironobu Sakaguchi made for FF?
I knew there was beef at Square for time. Since I heard Sakaguchi was leaving I knew something was up.
I've been counting the beef between staff for a while. Here is some from the top of my head:
- An interview taken after FFXII was unvieled a journalist asked Akihiko Yoshida "Your designs show a Tetsuya Nomura influence. Did his work influence you?". His reply "You're too direct for a journalist. My designs are my designs and I don't get influenced from members of other teams."
- Nomura was NOT going to put ViVi in KHII. He was only going to put HIS work in. His team said he should put some FFIX and XII characters in but he refused as he "Didn't design those characters" (Does who designed them matter? It's got the whole of Disney in there, Why not FF?). His team were not happy with his reply and refused to work on the game until he added some. He eventually added ViVi but added no other FFIX and FFXII ones but instead MORE from the games he worked on.
- Toshiyuki Itahana (Character Designer for FFIX and FFCC) said he hopes FFCC on Wii "Sells more then FFXIIII" Go here for interview: http://boards.gamefaqs.com/gfaqs/genmessage.php?board=928447&topic=29914923
- Yusuke Naora (Art Director of FFVII, FFVIII, FFX and Advent Children) answerd in an interview at Square Enix Party 2005 when asked about the possibility of a Final Fantasy VII remake "I'm too busy, I don't really have the time as I wold like to focus on making new games". It should be noted that this interview was taken when he was promoting his Code Age series. The PS2 game of which was being developed by some members of the FFIX team with Character Design by Toshiyuki Itahana. I'm certain somewhere during development they must have expressed their concerns to him.
That's all I can remembr for now... But this is all Nintendo's gain.Why you ask?
It's obvious. Look at Square Enix and the DS. They are releasing games like mad on that but only coz Ninty were licking major ass of Square executives persuading them it would sell better than PSP and to release games on it. Square Enix are Nintendo's weakness in Japan. They are the main reason people buy PlayStations in that country. Iwata (Nintendo president) knows this and that's why he is trying to get as many Square Enix games on DS as possible.
But I think I know what he is doing. He is very clever. I think he knows Square team members are breaking up.
You know that DS RPG Sakaguchi is making called ASH? Well it's being published by Nintendo. But not just published. Nintendo are also helping with the development cost AND the debugging will be done free by them too.
MistWalker is very young and can be bought very easily. Sakaguchi has the most shares and if he wants, he can sell them to whoever he wants meaning the buyer will own the company.
Can you see where I 'm going?
Remember when Nintendo owned Square?
That's right, I think MistWalker is going to get bought very soon. If not fully then partially. Nintendo already owns 40% of The Games Designers Studio (60% owned by Square Enix) and that is where the majority of FFIX team have all joined recently.
It's obvious that Iwata wants Nintendo to once again be the home for RPG gamers. I'm happy with his policy as he has been pumping money into Fire Emblem, a series I thought we'd never see outside Japan and now it's on GC (with Square Enix quality FMV to boot) and there is a Wii game already nearly finished in its development!
I don't know If Sakaguchi will want to be a 2nd party developer AGIAN but I'm sure most Square Enix employees want to work with Nintendo again. Even Nobuo Uematsu (Also part of MistWalker) is composng the music for Smash Bros on Wii. Meaning he will be composing Nintendo themes like the Zelda and Mario themes!
All in all, losing the FFIX and FFXII teams is a huge blow for Square. Especially for me who loves FFVII but has become an anti-Nomura person over time since I have come to understand how the other teams were being neglected.
I mean just think for a moment. What is the most innovative and creative Square Enix game you've played this generation. Think long and hard about it and your answer would be Final Fantasy Crystal Chronicles. A very badly executed game but one that smells of passion and creativity. Like the developers were making it their mission to really try and make Final Fantasy fun and innovative. It is the first multiplayer FF and it was very innovative, Flawed but innovative.
That was made by The Games Designers Studio and believe it or not Shigeru Miyamoto was involved in the project (he just gave advice). This is the Square we don't see because we are blinded by Nomura and Kitase stuff. As fans of the series we should support the other teams. I'll be buying the FFXII teams MistWalker game no matter the platform and FFCC on Wii will be bought on its launch date.
I bet you that even though it got bad reviews, Dirge of Cerberus: FFVII will sell more than FFCC did.
We need to support the Square Enix games that are creative and innovative. Not just the ones that have Character Design: Tetsuya Nomura on the back. Coz if we don't, other teams will never be given the chance to shine.
Sorry this was long. I'm very passionate about the developers at Square as I love their games. FFT and FFIX are my fave FF's (even though FFVII was my first) and I feel so sad that the developers of the games are being neglected. I'll buy FFXIII for sure but If FFXIV is made by the same team I will not buy it. If a FFVII remake comes out I will also not buy it as that will be sad for the other teams. They can't even make a game in the main series and yet the other team get to remake one. Total piss take.
Thanks for hearing me out and please post your views.
I'll just continue listening to "Loss of Me" from the FFIX OST and think of the FFIX and XII members that have left Square due to feeling lost in the company and not worth anything.
Phew... schon irgendwie traurig... aber so gehts halt in der Wirtschaft zu und her, auch im anständigen Japan.
Für uns ist das aber denk ich mal weniger tragisch... es gibt halt einfach noch ein paar mehr unabhängige Firmen, die für uns RPGs machen. :)
Die Sache wurde anscheindend in der Famitsû publik gemacht... dank geht an GZay2Stay von den GameFAQs Boards, der das Famitsû-Interview gelesen und übersetzt hat... den Rest des Artikels lass ich auch grad dran.
Matsuno has left SQUARE ENIX due to his team not being given enough attention. The merger has made it so the Enix side is worth more and therefore mean Tetsuya Nomura and Yoshinori Kitase teams are given most attention due their games selling more.
Incase you haven't realised, the other teams are being neglected in favour of Nomura's designs which most FF fans seem to ass lick.
Here is the news I just got from Famitsu's answer to a reader asking what is Matsuno's next game (I can read Japanese):
"Matsuno does not to seem to be with SQUARE ENIX no more. He is currently at another studio. We are sure he is making a game but I'm not sure for which platform at the moment. The majority of his team memebers are joining MistWalker as they were not happy with the limited role they had at SQUARE ENIX. The same can be said with the development team of FFIX. They have joined the Games Designers Studio (A team run by Akitoshi Kawazu that only makes games for Nintendo systems) and working on FFCC for Wii. We know where Matsuno-san currently is but can not say. Don't worry he is still making games. Please look forward to his next work"
Says it all really. Some FFIX and FFXII teams are already working at MistWalker. Hideo Minaba (Art Director for FFIX and FFXII) was doing the Art Direcion for Sakaguchi's A.S.H. (Archaic Sealed Heat) RPG on the DS while working on FFXII.
I can honestly say I don't like the way Kitase and Nomura hog the main series and I feel so sorry for the other teams. It is not fare that they are not allowed enough free-reign on the main series. Just coz of blasted FFVII! I love FFVII as it was my first FF but what it has done at Square is terrible. It has made Kitase and Nomura the main team with everyone else second priority. Nomura is even getting to direct now! As if designing every damn caracter wasn't enough. Yet where do I see the FFIX team in this? The FFXII team? Oh I see, instead of letting the FFIX team make another FF game let them help Matsuno's team with FFXII. I'm sure the reason FFXII got delayed so much is because the two teams had to adjust to each others ideas and the way they work.
Did you notice how since Matsuno left the project there are TWO directors? They are:
Director #1: Hiroyuki Ito (Directed FFIX)
Director #2: Hiroshi Minagawa (Art Director of FFT and Vagrant Story)
The above clearly shows how difficut game must have been to make. TWO director's show that the teams found it hard to be accustomed so had to be led by two different people. I'm sure when Matsuno was directing he had a hard time trying to direct the FFIX team as well as his own team. No wonder he had a mental breakdown.
I can understand why Matsuno's team bounced. Come on, this is their 2ND 40/40 from Famitsu. They deserve much more credit from Square as their games are more critically acclaimed then that of Kitase and Nomura. They should be allowed more time on the main series and possibly even make the FFT a bigger series and not just the PS and GBA games.
I see it now. Them all walking out the door and Yoichi Wada shouting, "Wait! I had plans for you to make Final Fantasy XVIII!". If I was a memeber of the team and I heard that I would take off my shoe and throw it at him out of sheer annoyance.
The new FFXII DS game is probably Square realising what they have done wrong and now trying to make amends by showing focus on other teams games but too little to late. The new FFXII is not even being made by Matsuno's team. Besides, where was the promotion for FFT? For Vagrant Story? Why has the FFIX team to-date only made one game in the main series? Why has Matsuno's team only got to make a game in the main series now? Why the HELL did FFX get a sequal when that is completley against the laws Hironobu Sakaguchi made for FF?
I knew there was beef at Square for time. Since I heard Sakaguchi was leaving I knew something was up.
I've been counting the beef between staff for a while. Here is some from the top of my head:
- An interview taken after FFXII was unvieled a journalist asked Akihiko Yoshida "Your designs show a Tetsuya Nomura influence. Did his work influence you?". His reply "You're too direct for a journalist. My designs are my designs and I don't get influenced from members of other teams."
- Nomura was NOT going to put ViVi in KHII. He was only going to put HIS work in. His team said he should put some FFIX and XII characters in but he refused as he "Didn't design those characters" (Does who designed them matter? It's got the whole of Disney in there, Why not FF?). His team were not happy with his reply and refused to work on the game until he added some. He eventually added ViVi but added no other FFIX and FFXII ones but instead MORE from the games he worked on.
- Toshiyuki Itahana (Character Designer for FFIX and FFCC) said he hopes FFCC on Wii "Sells more then FFXIIII" Go here for interview: http://boards.gamefaqs.com/gfaqs/genmessage.php?board=928447&topic=29914923
- Yusuke Naora (Art Director of FFVII, FFVIII, FFX and Advent Children) answerd in an interview at Square Enix Party 2005 when asked about the possibility of a Final Fantasy VII remake "I'm too busy, I don't really have the time as I wold like to focus on making new games". It should be noted that this interview was taken when he was promoting his Code Age series. The PS2 game of which was being developed by some members of the FFIX team with Character Design by Toshiyuki Itahana. I'm certain somewhere during development they must have expressed their concerns to him.
That's all I can remembr for now... But this is all Nintendo's gain.Why you ask?
It's obvious. Look at Square Enix and the DS. They are releasing games like mad on that but only coz Ninty were licking major ass of Square executives persuading them it would sell better than PSP and to release games on it. Square Enix are Nintendo's weakness in Japan. They are the main reason people buy PlayStations in that country. Iwata (Nintendo president) knows this and that's why he is trying to get as many Square Enix games on DS as possible.
But I think I know what he is doing. He is very clever. I think he knows Square team members are breaking up.
You know that DS RPG Sakaguchi is making called ASH? Well it's being published by Nintendo. But not just published. Nintendo are also helping with the development cost AND the debugging will be done free by them too.
MistWalker is very young and can be bought very easily. Sakaguchi has the most shares and if he wants, he can sell them to whoever he wants meaning the buyer will own the company.
Can you see where I 'm going?
Remember when Nintendo owned Square?
That's right, I think MistWalker is going to get bought very soon. If not fully then partially. Nintendo already owns 40% of The Games Designers Studio (60% owned by Square Enix) and that is where the majority of FFIX team have all joined recently.
It's obvious that Iwata wants Nintendo to once again be the home for RPG gamers. I'm happy with his policy as he has been pumping money into Fire Emblem, a series I thought we'd never see outside Japan and now it's on GC (with Square Enix quality FMV to boot) and there is a Wii game already nearly finished in its development!
I don't know If Sakaguchi will want to be a 2nd party developer AGIAN but I'm sure most Square Enix employees want to work with Nintendo again. Even Nobuo Uematsu (Also part of MistWalker) is composng the music for Smash Bros on Wii. Meaning he will be composing Nintendo themes like the Zelda and Mario themes!
All in all, losing the FFIX and FFXII teams is a huge blow for Square. Especially for me who loves FFVII but has become an anti-Nomura person over time since I have come to understand how the other teams were being neglected.
I mean just think for a moment. What is the most innovative and creative Square Enix game you've played this generation. Think long and hard about it and your answer would be Final Fantasy Crystal Chronicles. A very badly executed game but one that smells of passion and creativity. Like the developers were making it their mission to really try and make Final Fantasy fun and innovative. It is the first multiplayer FF and it was very innovative, Flawed but innovative.
That was made by The Games Designers Studio and believe it or not Shigeru Miyamoto was involved in the project (he just gave advice). This is the Square we don't see because we are blinded by Nomura and Kitase stuff. As fans of the series we should support the other teams. I'll be buying the FFXII teams MistWalker game no matter the platform and FFCC on Wii will be bought on its launch date.
I bet you that even though it got bad reviews, Dirge of Cerberus: FFVII will sell more than FFCC did.
We need to support the Square Enix games that are creative and innovative. Not just the ones that have Character Design: Tetsuya Nomura on the back. Coz if we don't, other teams will never be given the chance to shine.
Sorry this was long. I'm very passionate about the developers at Square as I love their games. FFT and FFIX are my fave FF's (even though FFVII was my first) and I feel so sad that the developers of the games are being neglected. I'll buy FFXIII for sure but If FFXIV is made by the same team I will not buy it. If a FFVII remake comes out I will also not buy it as that will be sad for the other teams. They can't even make a game in the main series and yet the other team get to remake one. Total piss take.
Thanks for hearing me out and please post your views.
I'll just continue listening to "Loss of Me" from the FFIX OST and think of the FFIX and XII members that have left Square due to feeling lost in the company and not worth anything.
Phew... schon irgendwie traurig... aber so gehts halt in der Wirtschaft zu und her, auch im anständigen Japan.
Für uns ist das aber denk ich mal weniger tragisch... es gibt halt einfach noch ein paar mehr unabhängige Firmen, die für uns RPGs machen. :)