Mordechaj
28.10.2011, 13:40
http://www.youtube.com/watch?v=fukHoLqoP28
What is Mists of Pandaria?
•The goal is to combine new gameplay with most fun parts of the past.
•The plan is to get people back into the world, instead of having players roam around Stormwind and Orgrimmar all the time once they reach max level.
•Developers want you to do what you want to do to progress your character. They really want you to feel like you have a menu of content where you can pick whatever you want to do, and you shouldn't feel forced to do something to progress your character. For example, daily quests will reward you with valor points but it will still be faster if you raid of course.
•Character builds are going to be entirely revamped. Talents were still too cookie cutter, so the developers want to give players more choices in their talents.
http://www.youtube.com/watch?v=nyeZ8khSEC0
Level Cap increased to 90
New Continent PANDARIA (http://media.mmo-champion.com/images/news/2011/october/pp04.jpg)
•5 New leveling zones to explore
•Single, unified continent
•Influenced by Asian landscapes
•AH, Bank, and Central Questing Hub
•No flying until max level
•There's 5 leveling zones but they are very large zones, and you won't have your flying mount.
•A long, storied history.
•Magically hidden since The Sundering
•A new land to explore....
•Pandaria was discovered during the cataclysm, a naval battle between horde and alliance was taking place close to it.
Pandaren Starting Zone (http://media.mmo-champion.com/images/news/2011/october/pp09.jpg)
•It's a turtle! It left Pandaria 10 000 years ago and never came back. Pandarens who wanted to discover the world left on that turtle.
•Story focused with simple mechanics
•Cross faction, choose Horde/Alliance at level 10.
The Jade Forest (http://media.mmo-champion.com/images/news/2011/october/pp30.jpg)
•This is where Alliance and Horde will be landing. The horde is washing up on the north side, the alliance on the south side. There will be one unified start zone and Alliance/Horde will end up meeting up in the middle.
•Lush rainforests and stone spires
•The Alliance will try to become friend with the Hozu, and the Horde with the Jinyu and will try to turn them against each other.
•Temple of the Jade Serpent will be the dungeon of this zone. It will be your 85-86 Dungeon, it has been taken over by Sha
Valley of the Four Winds (http://media.mmo-champion.com/images/news/2011/october/pp42.jpg)
•Two zones for the price of one! This zone is huge, the whole north side of the zone is pandaren farmlands, the south is a coastal jungle.
•You will get to choose between the north side and the south side when you arrive. You can go back and switch side if you want the other quests.
•The dungeon of this zone is Stormstout Brewery.
•This is where you will have your first interaction with the Mantids, they broke through the wall and are now attacking pandarens villages.
•This is a level 86-87 zone
New race PANDAREN (http://media.mmo-champion.com/images/news/2011/october/pp50.jpg)
•At level 10, you will get to choose between horde and alliance.
•Pandaren Classes: Hunter, Mage, Monk, Priest, Rogue, Shaman, Warrior
•Racial - Epicurean - Increase the stat benefits from food by 100%
•Racial - Gourmand - Cooking skill increased by 15.
•Racial - Inner Peace - Your rested experience bonus lasts twice as long.
•Racial - Bouncy - You take 50% less falling damage.
•Racial - Quaking Palm - You touch a secret pressure point on an enemy target, putting it to sleep for 3 sec.
New class MONK (http://media.mmo-champion.com/images/news/2011/october/pp68.jpg)
http://www.youtube.com/watch?v=GRQhsQBdRJA
•Brewmaster - Tank spec
•Mistweaver - Healer, a healer who can stand up in melee and will let players experience a "new healing style"
•Windwalker - Melee DPS
•This is not a hero class, and it will start at level 1
•The class is very martial-arts based
•Lots of monk-only animations, the healer and tanks will have different stances they can stand in, etc ...
•Monk Races - All of them except Goblin and Worgens
Equipment
•Leather Armor (Agility or Intellect)
•They hit a lot with hands and feet
•They will need weapons for some finishers: Staves, Fist Weapons
•They will also be able to use 1H Axe and maces, swords
•Healers will get off-hands, they don't want healers to use shields.
Resources
•Chi (energy) slowly regenerates and is only used for your Jab and Roll abilities.
•Jab generates Light and Dark force, which are used for everything else. Some finishing move uses dark force, some use the light force.
•No auto attack! Devs want you to have this street fighter feel where you punch a lot
Level 1 Abilities
Jab
40 Chi - Melee Range, Instant
Requires Stance of the Drunken Ox, Stance of the Fierce Tiger.
You jab the target, dealing 5 damage and generating 1 light force and 1 dark force.
Tiger Palm
1 Light Force - Melee range, instant
Requires Stance of the Drunken Ox, Stance of the Fierce Tiger.
Deals 10 Physical damage, deals 5 additional damage if the target is above 50% health.
Level 2 Abilities
Roll
50 Chi - Instant
Roll a short distance.
Level 3 Abilities
Blackout Kick
2 Dark Force - Melee range, Instant
Kick with a blast of energy, causing 28 physical damage to an enemy target. If the target is killed by blackout kick, you are returned 1 Dark Force.
Level 5 Abilities
Flying Serpent Kick
8-40 Yards range, 25 Seconds Cooldown, Instant.
Soar through the air towards a targeted enemy, knocking them down and stunning them for 2 seconds.
Spinning Crane Kick
Instant, 2 Lights and Dark Forces
Requires Stance of the Drunken Ox, Stance of the Fierce Tiger.
You spin while kicking in the air, dealing 23 damage every 1 second to all nearby enemies within 8 yards. Movement speed is reduced by 30%, last 6 seconds.
Level ?? Abilities
Statue of the Jade Serpent
5 Sec Cast
Summon a statue at the target location. Anytime you deal damage, a nearby friendly target within 20 yards of the statue will be healed. You can have up to 3 Jade Dragon Statues active at a time.
Pet Battle System
•You will be able to collect, level, and battle with companion pets.
•It will be accessible to all players.
•Works with almost every pet
•Pet Customization, you will be able to name your pet, give them visual abilities, etc ...
•There will be "Wild pets", you can find them in the world and engage in battle with them. You will then be able to get that pet and add it to your Pet Journal.
•Pets have random stats, some of them will be very good at tanking, some will have a CC ability, etc ...
•Some pets will only be found during a specific season, while it's raining, or during the day or the night. Some of them will only spawn in the spring, when it's raining, in elwynn forest at night!
•Most pets will become tradable, even after it's leveled, etc ...
•Pets will be account wide
•Your pet journal will display info on all your pets, including stats, skills, and also drop locations and lore info for the pets you don't have yet!
•Winning battles earns you experience, and levels your pets.
•You will learn new abilities. Every pet can use 3 abilities in a battle at one time.
•Every time you level you will also increase the stats of your pet.
•You will level multiple pets to build your team.
•You have 3 battle slots, one for each pet in your team.
Battles (http://media.mmo-champion.com/images/news/2011/october/pp92.jpg)
•PvE and PvP Battles
•It will be turn based.
•A simple combat system.
•Fight with a team of 3 pets
•Queuing system, you will be able to find a fight pretty fast depending on the level of your pets.
Customization (http://media.mmo-champion.com/images/news/2011/october/pp89.jpg)
•You will finally be able to name your pets, and see that name in battle.
•Items for your pets, you will have an item slot for your pet and might be able to socket gems in those items, etc ...
•Individual builds of abilities and different teams.
•Masters and Masters abilities, there will be different NPC pet masters in the world who will let you earn abilities when you beat them. For example, beating the master of mechanical pets will get you a new ability for your pet!
PvE Scenarios (http://media.mmo-champion.com/images/news/2011/october/pp81.jpg)
•PvE Scenarios are a way to give new interesting content that doesn't make sense in a dungeon content.
•Scenarios are more about reusing parts of the world in interesting new ways, and introducing new types of PvE gameplay that we've never seen before like PvE battlegrounds.
•They are short instances for a few players, the amount of players can vary depending on the scenario, some of them can be for 3 players.
•You don't need the typical tank/heal/dps setup, you will just be able to enter and play your role no matter what it is.
•It will be a staged experience where you will try to accomplish some greater goal
•For example, a scenario might require you to kill 25 kobolds in stage 1, then find and return 4 goldshire children, and then kill the boss.
•Developers would like to do PvE battlegrounds, where you will have to slay 50 alliance/horde soldiers, destroy 6 towers and the barracks, and then defeat the enemy General.
•They could replace group quests.
•It uses the same queue system as the dungeon finder
•Since there is no role requirements, queues should be instant.
New Dungeons
•9 new dungeons in the new expansion
•6 dungeons will be on Pandaria
•Scholomance and Scarlet Monastery (Wings 1 and 2) will be back in Heroic Mode
http://www.youtube.com/watch?v=WzJoGsEyLag
http://www.youtube.com/watch?v=AN8p6yvPRQo
http://www.youtube.com/watch?v=SBQAnNwuqp0
New Raids
•They will feature two enemy races, the Mogu and the Mantid.
•Raid Finder, Normal, and Heroic difficulties will be available for all raids from day 1.
•World raid bosses will return!
•More info will be available at the Raids & Dungeons Panel today.
Challenge Mode Dungeons
•For players looking for a greater challenge
•Timed dungeons runs to earn medals. The concept of Zul'Aman timed runs and similar things is now turned into a brand new game mode!
•It will work only on Pandaria dungeons at the beginning.
•It will work with the Dungeon Finder tool.
•Gear will be normalized, everyone is going to have the exact same item level on their gear. This is a skill based exercise and your gear doesn't matter.
•Rewards will be very awesome looking gear for Transmogrification purposes (no stats). You will also get valor points since the new goal is to let you progress your characters no matter what you do.
•Leaderboards will be available, you will be able to compare your performances with your guildies or even your entire realm!
Questing
•Increased focus on max level content, it will reward you with Valor Points.
•Incentives for dungeons/raiders to run quests and do outdoor/daily kind of stuff. For example finishing a quest might give you a buff for the day, and maybe that buff will let you roll on a loot that only appears to people with that buff.
•More quest choices, and a lot less linear
•No flying until max level, it's much easier to keep people on the ground and create interesting quests when you know people won't just fly away and drop on the boss.
•Faction improvements, there will be group of factions and they will let you work for all factions from that group to get your rewards. This way you don't have to grind a single faction anymore.
New PvP Areas (4 Battlegrounds, 1 Arena)
Achievements
•Allow achievements to be shared among all characters on the same Battle.net account, things such as the raid achievements and the ones which are difficult to get.
•Allows to include new achievements such as "get all the professions to the maximum level"
Weapon changes
•Hunter minimum range is gone!
•Hunter melee weapon is gone!
•Ranged slot for all other characters are gone.
•Relics are gone.
•Rogues and warriors can now throw their melee weapon
•Wands become main hand weapons
New Talent System
Talents 2.0
•Major change to class talent trees, and this is a new phase of development for the talent system.
•The goal is to have you sit to another next to another combat rogue, and this combat rogue will actually have different talents than you do!
•Character customization was the original point of talents in the first place but overtime cookie cutter builds dominated the scene.
New Model
•Class Abilities are available to all specs in the class. All warriors learn heroic strike for example.
•Spec Abilities are available to certain specs. Only Arms warriors learn Slam. Retribution and Protection paladin get Hammer of the Righteous, etc ...
•Talents are optional skills/bonuses available to all specs. Any warrior can choose Throwdown, and you will have to pick between 3 different crowd control abilities on this level of talent.
•Level 15 - You pick your first talent. For example, warriors have to pick between Juggernaut / Double Time / Warbringer and players will have to pick which mobility ability they want to pick depending on their playstyle.
Talent Philosophy
•Access to stuff you never could before. If you were a subtlety rogue you knew you weren't going to get something like Killing Spree. And because talents are going to be all in the same tree, you're going to be able to combine them in a way that you never could before. For example, any rogue can have Shadowstep!
•Several new, overpowered (feeling) talents will be added to the game.
•If you don't see a beloved talent in your new talents list, don't worry, it's probably something we gave your spec as a baseline. For example all Holy priests now have Circle of Healing.
•No mandatory talents anymore.
•Every choice should be hard but fun!
Death Knight Talents (http://media.mmo-champion.com/images/news/2011/october/talents_deathknight.jpg)
Level 15 (http://media.mmo-champion.com/images/news/2011/october/ct10.jpg)
Level 30 (http://media.mmo-champion.com/images/news/2011/october/ct11.jpg)
Level 45 (http://media.mmo-champion.com/images/news/2011/october/ct12.jpg)
Level 60 (http://media.mmo-champion.com/images/news/2011/october/ct13.jpg)
Level 75 (http://media.mmo-champion.com/images/news/2011/october/ct14.jpg)
Level 90 (http://media.mmo-champion.com/images/news/2011/october/ct15.jpg)
Druid Talents (http://media.mmo-champion.com/images/news/2011/october/talents_druid.jpg)
Level 15 (http://media.mmo-champion.com/images/news/2011/october/druid_tier1.jpg)
Level 30 (http://media.mmo-champion.com/images/news/2011/october/druid_tier2.jpg)
Level 45 (http://media.mmo-champion.com/images/news/2011/october/druid_tier3.jpg)
Level 60 (http://media.mmo-champion.com/images/news/2011/october/druid_tier4.jpg)
Level 75 (http://media.mmo-champion.com/images/news/2011/october/druid_tier5.jpg)
Level 90 (http://media.mmo-champion.com/images/news/2011/october/druid_tier6.jpg)
Hunter Talents (http://media.mmo-champion.com/images/news/2011/october/talents_hunter.jpg)
Level 15 (http://media.mmo-champion.com/images/news/2011/october/hunter_tier1.jpg)
Level 30 (http://media.mmo-champion.com/images/news/2011/october/hunter_tier2.jpg)
Level 45 (http://media.mmo-champion.com/images/news/2011/october/hunter_tier3.jpg)
Level 60 (http://media.mmo-champion.com/images/news/2011/october/hunter_tier4.jpg)
Level 75 (http://media.mmo-champion.com/images/news/2011/october/hunter_tier5.jpg)
Level 90 (http://media.mmo-champion.com/images/news/2011/october/hunter_tier6.jpg)
Mage Talents (http://media.mmo-champion.com/images/news/2011/october/talents_mage.jpg)
Level 15 (http://media.mmo-champion.com/images/news/2011/october/mage_tier1.jpg)
Level 30 (http://media.mmo-champion.com/images/news/2011/october/mage_tier2.jpg)
Level 45 (http://media.mmo-champion.com/images/news/2011/october/mage_tier3.jpg)
Level 60 (http://media.mmo-champion.com/images/news/2011/october/mage_tier4.jpg)
Level 75 (http://media.mmo-champion.com/images/news/2011/october/mage_tier5.jpg)
Level 90 (http://media.mmo-champion.com/images/news/2011/october/mage_tier6.jpg)
Paladin Talents (http://media.mmo-champion.com/images/news/2011/october/talents_paladin.jpg)
Level 15 (http://media.mmo-champion.com/images/news/2011/october/paladin_tier1.jpg)
Level 30 (http://media.mmo-champion.com/images/news/2011/october/paladin_tier2.jpg)
Level 45 (http://media.mmo-champion.com/images/news/2011/october/paladin_tier3.jpg)
Level 60 (http://media.mmo-champion.com/images/news/2011/october/paladin_tier4.jpg)
Level 75 (http://media.mmo-champion.com/images/news/2011/october/paladin_tier5.jpg)
Level 90 (http://media.mmo-champion.com/images/news/2011/october/paladin_tier6.jpg)
Priest Talents (http://media.mmo-champion.com/images/news/2011/october/talents_priest.jpg)
Level 15 (http://media.mmo-champion.com/images/news/2011/october/priest_tier1.jpg)
Level 30 (http://media.mmo-champion.com/images/news/2011/october/priest_tier2.jpg)
Level 45 (http://media.mmo-champion.com/images/news/2011/october/priest_tier3.jpg)
Level 60 (http://media.mmo-champion.com/images/news/2011/october/priest_tier4.jpg)
Level 75 (http://media.mmo-champion.com/images/news/2011/october/priest_tier5.jpg)
Level 90 (http://media.mmo-champion.com/images/news/2011/october/priest_tier6.jpg)
Rogue Talents (http://media.mmo-champion.com/images/news/2011/october/talents_rogue.jpg)
Level 15 (http://media.mmo-champion.com/images/news/2011/october/rogue_tier1.jpg)
Level 30 (http://media.mmo-champion.com/images/news/2011/october/rogue_tier2.jpg)
Level 45 (http://media.mmo-champion.com/images/news/2011/october/rogue_tier3.jpg)
Level 60 (http://media.mmo-champion.com/images/news/2011/october/rogue_tier4.jpg)
Level 75 (http://media.mmo-champion.com/images/news/2011/october/rogue_tier5.jpg)
Level 90 (http://media.mmo-champion.com/images/news/2011/october/rogue_tier6.jpg)
Shaman Talents (http://media.mmo-champion.com/images/news/2011/october/talents_shaman.jpg)
Level 15 (http://media.mmo-champion.com/images/news/2011/october/shaman_tier1.jpg)
Level 30 (http://media.mmo-champion.com/images/news/2011/october/shaman_tier2.jpg)
Level 45 (http://media.mmo-champion.com/images/news/2011/october/shaman_tier3.jpg)
Level 60 (http://media.mmo-champion.com/images/news/2011/october/shaman_tier4.jpg)
Level 75 (http://media.mmo-champion.com/images/news/2011/october/shaman_tier5.jpg)
Level 90 (http://media.mmo-champion.com/images/news/2011/october/shaman_tier6.jpg)
Warlock Talents (http://media.mmo-champion.com/images/news/2011/october/talents_warlock.jpg)
Level 15 (http://media.mmo-champion.com/images/news/2011/october/warlock_tier1.jpg)
Level 30 (http://media.mmo-champion.com/images/news/2011/october/warlock_tier2.jpg)
Level 45 (http://media.mmo-champion.com/images/news/2011/october/warlock_tier3.jpg)
Level 60 (http://media.mmo-champion.com/images/news/2011/october/warlock_tier4.jpg)
Level 75 (http://media.mmo-champion.com/images/news/2011/october/warlock_tier5.jpg)
Level 90 (http://media.mmo-champion.com/images/news/2011/october/warlock_tier6.jpg)
Warrior Talents (http://media.mmo-champion.com/images/news/2011/october/talents_warrior.jpg)
Level 15 (http://media.mmo-champion.com/images/news/2011/october/warrior_tier1.jpg)
Level 30 (http://media.mmo-champion.com/images/news/2011/october/warrior_tier2.jpg)
Level 45 (http://media.mmo-champion.com/images/news/2011/october/warrior_tier3.jpg)
Level 60 (http://media.mmo-champion.com/images/news/2011/october/warrior_tier4.jpg)
Level 75 (http://media.mmo-champion.com/images/news/2011/october/warrior_tier5.jpg)
Level 90 (http://media.mmo-champion.com/images/news/2011/october/warrior_tier6.jpg)
What is Mists of Pandaria?
•The goal is to combine new gameplay with most fun parts of the past.
•The plan is to get people back into the world, instead of having players roam around Stormwind and Orgrimmar all the time once they reach max level.
•Developers want you to do what you want to do to progress your character. They really want you to feel like you have a menu of content where you can pick whatever you want to do, and you shouldn't feel forced to do something to progress your character. For example, daily quests will reward you with valor points but it will still be faster if you raid of course.
•Character builds are going to be entirely revamped. Talents were still too cookie cutter, so the developers want to give players more choices in their talents.
http://www.youtube.com/watch?v=nyeZ8khSEC0
Level Cap increased to 90
New Continent PANDARIA (http://media.mmo-champion.com/images/news/2011/october/pp04.jpg)
•5 New leveling zones to explore
•Single, unified continent
•Influenced by Asian landscapes
•AH, Bank, and Central Questing Hub
•No flying until max level
•There's 5 leveling zones but they are very large zones, and you won't have your flying mount.
•A long, storied history.
•Magically hidden since The Sundering
•A new land to explore....
•Pandaria was discovered during the cataclysm, a naval battle between horde and alliance was taking place close to it.
Pandaren Starting Zone (http://media.mmo-champion.com/images/news/2011/october/pp09.jpg)
•It's a turtle! It left Pandaria 10 000 years ago and never came back. Pandarens who wanted to discover the world left on that turtle.
•Story focused with simple mechanics
•Cross faction, choose Horde/Alliance at level 10.
The Jade Forest (http://media.mmo-champion.com/images/news/2011/october/pp30.jpg)
•This is where Alliance and Horde will be landing. The horde is washing up on the north side, the alliance on the south side. There will be one unified start zone and Alliance/Horde will end up meeting up in the middle.
•Lush rainforests and stone spires
•The Alliance will try to become friend with the Hozu, and the Horde with the Jinyu and will try to turn them against each other.
•Temple of the Jade Serpent will be the dungeon of this zone. It will be your 85-86 Dungeon, it has been taken over by Sha
Valley of the Four Winds (http://media.mmo-champion.com/images/news/2011/october/pp42.jpg)
•Two zones for the price of one! This zone is huge, the whole north side of the zone is pandaren farmlands, the south is a coastal jungle.
•You will get to choose between the north side and the south side when you arrive. You can go back and switch side if you want the other quests.
•The dungeon of this zone is Stormstout Brewery.
•This is where you will have your first interaction with the Mantids, they broke through the wall and are now attacking pandarens villages.
•This is a level 86-87 zone
New race PANDAREN (http://media.mmo-champion.com/images/news/2011/october/pp50.jpg)
•At level 10, you will get to choose between horde and alliance.
•Pandaren Classes: Hunter, Mage, Monk, Priest, Rogue, Shaman, Warrior
•Racial - Epicurean - Increase the stat benefits from food by 100%
•Racial - Gourmand - Cooking skill increased by 15.
•Racial - Inner Peace - Your rested experience bonus lasts twice as long.
•Racial - Bouncy - You take 50% less falling damage.
•Racial - Quaking Palm - You touch a secret pressure point on an enemy target, putting it to sleep for 3 sec.
New class MONK (http://media.mmo-champion.com/images/news/2011/october/pp68.jpg)
http://www.youtube.com/watch?v=GRQhsQBdRJA
•Brewmaster - Tank spec
•Mistweaver - Healer, a healer who can stand up in melee and will let players experience a "new healing style"
•Windwalker - Melee DPS
•This is not a hero class, and it will start at level 1
•The class is very martial-arts based
•Lots of monk-only animations, the healer and tanks will have different stances they can stand in, etc ...
•Monk Races - All of them except Goblin and Worgens
Equipment
•Leather Armor (Agility or Intellect)
•They hit a lot with hands and feet
•They will need weapons for some finishers: Staves, Fist Weapons
•They will also be able to use 1H Axe and maces, swords
•Healers will get off-hands, they don't want healers to use shields.
Resources
•Chi (energy) slowly regenerates and is only used for your Jab and Roll abilities.
•Jab generates Light and Dark force, which are used for everything else. Some finishing move uses dark force, some use the light force.
•No auto attack! Devs want you to have this street fighter feel where you punch a lot
Level 1 Abilities
Jab
40 Chi - Melee Range, Instant
Requires Stance of the Drunken Ox, Stance of the Fierce Tiger.
You jab the target, dealing 5 damage and generating 1 light force and 1 dark force.
Tiger Palm
1 Light Force - Melee range, instant
Requires Stance of the Drunken Ox, Stance of the Fierce Tiger.
Deals 10 Physical damage, deals 5 additional damage if the target is above 50% health.
Level 2 Abilities
Roll
50 Chi - Instant
Roll a short distance.
Level 3 Abilities
Blackout Kick
2 Dark Force - Melee range, Instant
Kick with a blast of energy, causing 28 physical damage to an enemy target. If the target is killed by blackout kick, you are returned 1 Dark Force.
Level 5 Abilities
Flying Serpent Kick
8-40 Yards range, 25 Seconds Cooldown, Instant.
Soar through the air towards a targeted enemy, knocking them down and stunning them for 2 seconds.
Spinning Crane Kick
Instant, 2 Lights and Dark Forces
Requires Stance of the Drunken Ox, Stance of the Fierce Tiger.
You spin while kicking in the air, dealing 23 damage every 1 second to all nearby enemies within 8 yards. Movement speed is reduced by 30%, last 6 seconds.
Level ?? Abilities
Statue of the Jade Serpent
5 Sec Cast
Summon a statue at the target location. Anytime you deal damage, a nearby friendly target within 20 yards of the statue will be healed. You can have up to 3 Jade Dragon Statues active at a time.
Pet Battle System
•You will be able to collect, level, and battle with companion pets.
•It will be accessible to all players.
•Works with almost every pet
•Pet Customization, you will be able to name your pet, give them visual abilities, etc ...
•There will be "Wild pets", you can find them in the world and engage in battle with them. You will then be able to get that pet and add it to your Pet Journal.
•Pets have random stats, some of them will be very good at tanking, some will have a CC ability, etc ...
•Some pets will only be found during a specific season, while it's raining, or during the day or the night. Some of them will only spawn in the spring, when it's raining, in elwynn forest at night!
•Most pets will become tradable, even after it's leveled, etc ...
•Pets will be account wide
•Your pet journal will display info on all your pets, including stats, skills, and also drop locations and lore info for the pets you don't have yet!
•Winning battles earns you experience, and levels your pets.
•You will learn new abilities. Every pet can use 3 abilities in a battle at one time.
•Every time you level you will also increase the stats of your pet.
•You will level multiple pets to build your team.
•You have 3 battle slots, one for each pet in your team.
Battles (http://media.mmo-champion.com/images/news/2011/october/pp92.jpg)
•PvE and PvP Battles
•It will be turn based.
•A simple combat system.
•Fight with a team of 3 pets
•Queuing system, you will be able to find a fight pretty fast depending on the level of your pets.
Customization (http://media.mmo-champion.com/images/news/2011/october/pp89.jpg)
•You will finally be able to name your pets, and see that name in battle.
•Items for your pets, you will have an item slot for your pet and might be able to socket gems in those items, etc ...
•Individual builds of abilities and different teams.
•Masters and Masters abilities, there will be different NPC pet masters in the world who will let you earn abilities when you beat them. For example, beating the master of mechanical pets will get you a new ability for your pet!
PvE Scenarios (http://media.mmo-champion.com/images/news/2011/october/pp81.jpg)
•PvE Scenarios are a way to give new interesting content that doesn't make sense in a dungeon content.
•Scenarios are more about reusing parts of the world in interesting new ways, and introducing new types of PvE gameplay that we've never seen before like PvE battlegrounds.
•They are short instances for a few players, the amount of players can vary depending on the scenario, some of them can be for 3 players.
•You don't need the typical tank/heal/dps setup, you will just be able to enter and play your role no matter what it is.
•It will be a staged experience where you will try to accomplish some greater goal
•For example, a scenario might require you to kill 25 kobolds in stage 1, then find and return 4 goldshire children, and then kill the boss.
•Developers would like to do PvE battlegrounds, where you will have to slay 50 alliance/horde soldiers, destroy 6 towers and the barracks, and then defeat the enemy General.
•They could replace group quests.
•It uses the same queue system as the dungeon finder
•Since there is no role requirements, queues should be instant.
New Dungeons
•9 new dungeons in the new expansion
•6 dungeons will be on Pandaria
•Scholomance and Scarlet Monastery (Wings 1 and 2) will be back in Heroic Mode
http://www.youtube.com/watch?v=WzJoGsEyLag
http://www.youtube.com/watch?v=AN8p6yvPRQo
http://www.youtube.com/watch?v=SBQAnNwuqp0
New Raids
•They will feature two enemy races, the Mogu and the Mantid.
•Raid Finder, Normal, and Heroic difficulties will be available for all raids from day 1.
•World raid bosses will return!
•More info will be available at the Raids & Dungeons Panel today.
Challenge Mode Dungeons
•For players looking for a greater challenge
•Timed dungeons runs to earn medals. The concept of Zul'Aman timed runs and similar things is now turned into a brand new game mode!
•It will work only on Pandaria dungeons at the beginning.
•It will work with the Dungeon Finder tool.
•Gear will be normalized, everyone is going to have the exact same item level on their gear. This is a skill based exercise and your gear doesn't matter.
•Rewards will be very awesome looking gear for Transmogrification purposes (no stats). You will also get valor points since the new goal is to let you progress your characters no matter what you do.
•Leaderboards will be available, you will be able to compare your performances with your guildies or even your entire realm!
Questing
•Increased focus on max level content, it will reward you with Valor Points.
•Incentives for dungeons/raiders to run quests and do outdoor/daily kind of stuff. For example finishing a quest might give you a buff for the day, and maybe that buff will let you roll on a loot that only appears to people with that buff.
•More quest choices, and a lot less linear
•No flying until max level, it's much easier to keep people on the ground and create interesting quests when you know people won't just fly away and drop on the boss.
•Faction improvements, there will be group of factions and they will let you work for all factions from that group to get your rewards. This way you don't have to grind a single faction anymore.
New PvP Areas (4 Battlegrounds, 1 Arena)
Achievements
•Allow achievements to be shared among all characters on the same Battle.net account, things such as the raid achievements and the ones which are difficult to get.
•Allows to include new achievements such as "get all the professions to the maximum level"
Weapon changes
•Hunter minimum range is gone!
•Hunter melee weapon is gone!
•Ranged slot for all other characters are gone.
•Relics are gone.
•Rogues and warriors can now throw their melee weapon
•Wands become main hand weapons
New Talent System
Talents 2.0
•Major change to class talent trees, and this is a new phase of development for the talent system.
•The goal is to have you sit to another next to another combat rogue, and this combat rogue will actually have different talents than you do!
•Character customization was the original point of talents in the first place but overtime cookie cutter builds dominated the scene.
New Model
•Class Abilities are available to all specs in the class. All warriors learn heroic strike for example.
•Spec Abilities are available to certain specs. Only Arms warriors learn Slam. Retribution and Protection paladin get Hammer of the Righteous, etc ...
•Talents are optional skills/bonuses available to all specs. Any warrior can choose Throwdown, and you will have to pick between 3 different crowd control abilities on this level of talent.
•Level 15 - You pick your first talent. For example, warriors have to pick between Juggernaut / Double Time / Warbringer and players will have to pick which mobility ability they want to pick depending on their playstyle.
Talent Philosophy
•Access to stuff you never could before. If you were a subtlety rogue you knew you weren't going to get something like Killing Spree. And because talents are going to be all in the same tree, you're going to be able to combine them in a way that you never could before. For example, any rogue can have Shadowstep!
•Several new, overpowered (feeling) talents will be added to the game.
•If you don't see a beloved talent in your new talents list, don't worry, it's probably something we gave your spec as a baseline. For example all Holy priests now have Circle of Healing.
•No mandatory talents anymore.
•Every choice should be hard but fun!
Death Knight Talents (http://media.mmo-champion.com/images/news/2011/october/talents_deathknight.jpg)
Level 15 (http://media.mmo-champion.com/images/news/2011/october/ct10.jpg)
Level 30 (http://media.mmo-champion.com/images/news/2011/october/ct11.jpg)
Level 45 (http://media.mmo-champion.com/images/news/2011/october/ct12.jpg)
Level 60 (http://media.mmo-champion.com/images/news/2011/october/ct13.jpg)
Level 75 (http://media.mmo-champion.com/images/news/2011/october/ct14.jpg)
Level 90 (http://media.mmo-champion.com/images/news/2011/october/ct15.jpg)
Druid Talents (http://media.mmo-champion.com/images/news/2011/october/talents_druid.jpg)
Level 15 (http://media.mmo-champion.com/images/news/2011/october/druid_tier1.jpg)
Level 30 (http://media.mmo-champion.com/images/news/2011/october/druid_tier2.jpg)
Level 45 (http://media.mmo-champion.com/images/news/2011/october/druid_tier3.jpg)
Level 60 (http://media.mmo-champion.com/images/news/2011/october/druid_tier4.jpg)
Level 75 (http://media.mmo-champion.com/images/news/2011/october/druid_tier5.jpg)
Level 90 (http://media.mmo-champion.com/images/news/2011/october/druid_tier6.jpg)
Hunter Talents (http://media.mmo-champion.com/images/news/2011/october/talents_hunter.jpg)
Level 15 (http://media.mmo-champion.com/images/news/2011/october/hunter_tier1.jpg)
Level 30 (http://media.mmo-champion.com/images/news/2011/october/hunter_tier2.jpg)
Level 45 (http://media.mmo-champion.com/images/news/2011/october/hunter_tier3.jpg)
Level 60 (http://media.mmo-champion.com/images/news/2011/october/hunter_tier4.jpg)
Level 75 (http://media.mmo-champion.com/images/news/2011/october/hunter_tier5.jpg)
Level 90 (http://media.mmo-champion.com/images/news/2011/october/hunter_tier6.jpg)
Mage Talents (http://media.mmo-champion.com/images/news/2011/october/talents_mage.jpg)
Level 15 (http://media.mmo-champion.com/images/news/2011/october/mage_tier1.jpg)
Level 30 (http://media.mmo-champion.com/images/news/2011/october/mage_tier2.jpg)
Level 45 (http://media.mmo-champion.com/images/news/2011/october/mage_tier3.jpg)
Level 60 (http://media.mmo-champion.com/images/news/2011/october/mage_tier4.jpg)
Level 75 (http://media.mmo-champion.com/images/news/2011/october/mage_tier5.jpg)
Level 90 (http://media.mmo-champion.com/images/news/2011/october/mage_tier6.jpg)
Paladin Talents (http://media.mmo-champion.com/images/news/2011/october/talents_paladin.jpg)
Level 15 (http://media.mmo-champion.com/images/news/2011/october/paladin_tier1.jpg)
Level 30 (http://media.mmo-champion.com/images/news/2011/october/paladin_tier2.jpg)
Level 45 (http://media.mmo-champion.com/images/news/2011/october/paladin_tier3.jpg)
Level 60 (http://media.mmo-champion.com/images/news/2011/october/paladin_tier4.jpg)
Level 75 (http://media.mmo-champion.com/images/news/2011/october/paladin_tier5.jpg)
Level 90 (http://media.mmo-champion.com/images/news/2011/october/paladin_tier6.jpg)
Priest Talents (http://media.mmo-champion.com/images/news/2011/october/talents_priest.jpg)
Level 15 (http://media.mmo-champion.com/images/news/2011/october/priest_tier1.jpg)
Level 30 (http://media.mmo-champion.com/images/news/2011/october/priest_tier2.jpg)
Level 45 (http://media.mmo-champion.com/images/news/2011/october/priest_tier3.jpg)
Level 60 (http://media.mmo-champion.com/images/news/2011/october/priest_tier4.jpg)
Level 75 (http://media.mmo-champion.com/images/news/2011/october/priest_tier5.jpg)
Level 90 (http://media.mmo-champion.com/images/news/2011/october/priest_tier6.jpg)
Rogue Talents (http://media.mmo-champion.com/images/news/2011/october/talents_rogue.jpg)
Level 15 (http://media.mmo-champion.com/images/news/2011/october/rogue_tier1.jpg)
Level 30 (http://media.mmo-champion.com/images/news/2011/october/rogue_tier2.jpg)
Level 45 (http://media.mmo-champion.com/images/news/2011/october/rogue_tier3.jpg)
Level 60 (http://media.mmo-champion.com/images/news/2011/october/rogue_tier4.jpg)
Level 75 (http://media.mmo-champion.com/images/news/2011/october/rogue_tier5.jpg)
Level 90 (http://media.mmo-champion.com/images/news/2011/october/rogue_tier6.jpg)
Shaman Talents (http://media.mmo-champion.com/images/news/2011/october/talents_shaman.jpg)
Level 15 (http://media.mmo-champion.com/images/news/2011/october/shaman_tier1.jpg)
Level 30 (http://media.mmo-champion.com/images/news/2011/october/shaman_tier2.jpg)
Level 45 (http://media.mmo-champion.com/images/news/2011/october/shaman_tier3.jpg)
Level 60 (http://media.mmo-champion.com/images/news/2011/october/shaman_tier4.jpg)
Level 75 (http://media.mmo-champion.com/images/news/2011/october/shaman_tier5.jpg)
Level 90 (http://media.mmo-champion.com/images/news/2011/october/shaman_tier6.jpg)
Warlock Talents (http://media.mmo-champion.com/images/news/2011/october/talents_warlock.jpg)
Level 15 (http://media.mmo-champion.com/images/news/2011/october/warlock_tier1.jpg)
Level 30 (http://media.mmo-champion.com/images/news/2011/october/warlock_tier2.jpg)
Level 45 (http://media.mmo-champion.com/images/news/2011/october/warlock_tier3.jpg)
Level 60 (http://media.mmo-champion.com/images/news/2011/october/warlock_tier4.jpg)
Level 75 (http://media.mmo-champion.com/images/news/2011/october/warlock_tier5.jpg)
Level 90 (http://media.mmo-champion.com/images/news/2011/october/warlock_tier6.jpg)
Warrior Talents (http://media.mmo-champion.com/images/news/2011/october/talents_warrior.jpg)
Level 15 (http://media.mmo-champion.com/images/news/2011/october/warrior_tier1.jpg)
Level 30 (http://media.mmo-champion.com/images/news/2011/october/warrior_tier2.jpg)
Level 45 (http://media.mmo-champion.com/images/news/2011/october/warrior_tier3.jpg)
Level 60 (http://media.mmo-champion.com/images/news/2011/october/warrior_tier4.jpg)
Level 75 (http://media.mmo-champion.com/images/news/2011/october/warrior_tier5.jpg)
Level 90 (http://media.mmo-champion.com/images/news/2011/october/warrior_tier6.jpg)