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Nemesis29
19.05.2008, 10:01
-The Legend of the Philosopher's Stone Project-
2005 - 2008
__________________________________

Features
1.) Fully Custom Menu System, distinguishing feature being: the ability to draw and equip spells from elemental orbs, and equip learned techs.
2.) Fully Custom Battle System, distinguishing feature being: using the unique CR system to combat. Instead of using up MP, or waiting on an ATB, combat is balanced through waiting down CR times, each of which is different for whatever attack you chose to execute.
3.) Explore over 260+ Maps as you venture through the world of The Legend of the Philosopher's Stone, undertaking a journey consisting of (so far) atleast 6-7 hours of gameplay!
4.) Battle over 75+ Monsters, each of which employs atleast 2 different moves, with bosses ranging from 5 - 7 moves each! Enemies also display resistance to corresponding elements.
5.) Mold characters through drawing different spells (from 6 elemental orbs, each with 3 spells), drawing summons (from 6 summon orbs, each corresponding to an element), and learning and equipping character techniques, each unique to that character alone (this release has a new tech. for each character!)
6.) Unique Monster Soul Encounter System: No more random encounters! Souls of monsters roam dungeons as you do, spawns fiends upon encounters. Get anywhere near them, and they'll charge at you! Souls vary in sizes; larger souls spawn more difficult battles, while smaller ones yield easier fights. Move tactically as you explore your surroundings!


Story
Drawing from personalities and traits from real-life people, take the roles of Marjan, and his friends, as they tread through the unknown world of Terra. Hopelessly lost and scattered, explore the world to not only seek out lost friends, but also to find the way back home. The journey back will be ardous, and may even seem impossible, but within every dark blanket, there always shines a glimmer of hope. For you, it will be the Philosopher's Stone. What is this stone however? What does it do? How is it used? As you dive deep into the world of The Legend of the Philosopher's Stone, discover what it means to be human; seek out the complex duality of man; and uncover the underlying theme of darkness and purity that lays dormant within the heart of every soul.


Screenshots
-World Map-

http://i29.photobucket.com/albums/c290/XxNemesis29xX/SS-World-Map-COMPLETE-3.png

-Plot Screenshots-

http://i29.photobucket.com/albums/c290/XxNemesis29xX/Plot-1-WinlandForest.pnghttp://i29.photobucket.com/albums/c290/XxNemesis29xX/Plot-3-The-Legend.png
http://i29.photobucket.com/albums/c290/XxNemesis29xX/Plot-2-World-View.pnghttp://i29.photobucket.com/albums/c290/XxNemesis29xX/Plot-4-Bookasa-Portal-1.png

-Field Screenshots-

http://i29.photobucket.com/albums/c290/XxNemesis29xX/Fiel-6-Winland-Forest.pnghttp://i29.photobucket.com/albums/c290/XxNemesis29xX/Field-1-Preserve.png
http://i29.photobucket.com/albums/c290/XxNemesis29xX/Field-2-Treasure-Area.pnghttp://i29.photobucket.com/albums/c290/XxNemesis29xX/Field-5-Ship-Cabin.png
http://i29.photobucket.com/albums/c290/XxNemesis29xX/Field-4-Tradus-Residence.pnghttp://i29.photobucket.com/albums/c290/XxNemesis29xX/Field-3-Mansion-Encounter.png

-Menu Screenshots-

http://i29.photobucket.com/albums/c290/XxNemesis29xX/CMS-2-Main.pnghttp://i29.photobucket.com/albums/c290/XxNemesis29xX/CMS-1-Party.png
http://i29.photobucket.com/albums/c290/XxNemesis29xX/CMS-3-Draw-Spells.pnghttp://i29.photobucket.com/albums/c290/XxNemesis29xX/CMS-4-Equipment.png


-Battle Screenshots-

http://i29.photobucket.com/albums/c290/XxNemesis29xX/CBS-5-Vensil-Caverns.pnghttp://i29.photobucket.com/albums/c290/XxNemesis29xX/CBS-6-Abandoned-Church.png
http://i29.photobucket.com/albums/c290/XxNemesis29xX/CBS-2-ThunderMenace.pnghttp://i29.photobucket.com/albums/c290/XxNemesis29xX/CBS-4-NarisPass.png
http://i29.photobucket.com/albums/c290/XxNemesis29xX/CBS-3-Death-Vault.pnghttp://i29.photobucket.com/albums/c290/XxNemesis29xX/CBS-1-CudgelFight.png




Characters

http://i29.photobucket.com/albums/c290/XxNemesis29xX/Marjan.png
Name: Marjan
Weapon: Broad Sword
Personality: The main character of The Legend of the Philosopher's Stone, Marjan is less serious than leader roles should be. Although at times he is downright stupid, he does keep his friends in track, always keeping the party in focus of what's truly important. Though sometimes a bit hasty, and with bad eye for forseeing consequences, although he's not the ideal hero, he will manage to perservere when times get rough.
In Battle: Marjan's main focus is on attacking through physical means, his most deadly of attacks being Quick Cut and Vesper Blade. Quick Cut is especially potent due to its ability to ignore enemies defense, though Vesper Blade is far more powerful. His stats are above average, being ideal for a frontman party member.

http://i29.photobucket.com/albums/c290/XxNemesis29xX/Farris.png
Name: Farris
Weapon: Pistol
Personality: Close friends with Marjan, Farris shares a similar sense of humor, as well as one of integrity. Although he is less hasty than his counterparts, Farris will rather dive into danger than leave his friends hanging. With a good eye for realizing consequences, Farris will often be the voice of reason behind those of his companions.
In Battle: Farris is relatively well-off using his techs. (Explosion Bullet and Fire Blaze). Although pretty potent as an attacker, Farris can also be molded into a good mage if the player choses to do so. His intelligence is high, though his defense and agility are relatively low.

http://i29.photobucket.com/albums/c290/XxNemesis29xX/Fausto.png
Name: Fausto
Weapon: Hand-Gun
Personality: Being the obnoxious and rude fellow of the party, Fausto will be the source of mischeif and crude humor in the game. Although loved by his companions, he is often downright mean to them. He keeps his eyes on the prize, and will go through any means to reach it. With a skewed sense of morality, he will often convince the party to go along with actions that may not always seem very right. He makes for a good joke or two though.
In Battle: Like Marjan, Fausto is relatively well-balanced in his stats, being most potent in attacking via techs. (Detonator and Blood Shot).

http://i29.photobucket.com/albums/c290/XxNemesis29xX/Kris.png
Name: Kris
Weapon: Halberd
Personality: Strong willed, courageous, and a tinge of humor, Kris is one of the most solid members to the party. With an absolute sense of morality and judgement, Kris will often be the voice of reason (unless, of course, the party is doing something he doesn't know about). Although so, he does have a slight temper, and it may be a bit difficult to calm it down.
In Battle: With almost no agility or intelligence, Kris is an all out fighter, and a total failure as a mage. Using his strong attacks and even stronger techs (Red Fury increasing Atk. and Axe Hurl being deadly), Kris is good for normal combat, and very potent in boss battles (with the ability to increase the Atk. of other characters).

http://i29.photobucket.com/albums/c290/XxNemesis29xX/Christy.png
Name: Christy
Weapon: Bow & Arrow
Personality: Sweet, cheerful, and a postive outlook on life, Christy will often serve as the source of motivation and optimism to the party. Like Kris, she shares the strong sense of morality, and will often stand adamant to choices she feels are not right. Regardless though, she will help her friends through thick and thin, even if she doesn't agree with what they are doing.
In Battle: Being a devastating mage, Christy is the complement to Kris, with low strength and defense, but very high intelligence and agility. Having Christy serves as a strong advantage to the battle line, with few enemies being able to withstand her barrage of spells. She can boost magic power through her tech., Arcane Wisdom, or knock enemies down with her melee tech., Layer Storm.

http://i29.photobucket.com/albums/c290/XxNemesis29xX/Zsu-Zsu.png
Name: Zsu Zsu
Weapon: Katana
Personality: Smart, courteous, and a little bit shy, Zsu Zsu will often serve as the logical and pragmatic member of the party. Though it may not seem like it, she has the fire to assume the leadership role, with her strong judgement and benevolence towards her friends and companions. Although she does have strong moral character, she may feel obliged to bend the rules if it is for the betterment of her friends.
In Battle: Although relatively weak, physcially, Zsu Zsu has to potential to deal strong melee attacks through her tech. Triple Sword. Not only that, she is relatively potent in her ability to cast magic. Her defense and agility are mediocre, however.

http://i29.photobucket.com/albums/c290/XxNemesis29xX/Rachel.png
Name: Rachel
Weapon: Gloved Fists
Personality: Steadfast, brave, and focused, Rachel will often serve as the straightforward member to the party. Although determined, she often falls to insensitivity towards her friends without much intention. She is willing to undergo risk and danger for the greater good, and keeps an open mind to her possibilites.
In Battle: Like Kris, Rachel's focus lays mainly in her devastating melee attacks. Ineffective with magic, Rachel should be used most potently through her techs. (Tremor Fist and Feric Blast). Her defense however does not match the prowess of her physical strength.

Note: Above mentioned are 7 of the 14 main characters presented in the game. The remaining 7 are unplayable (that is, cannot participate in battle). They do however play a crucial role in the game's story development.


Download

-Mirror 1-
http://www.zshare.net/download/1224025441b7be2f/

-Mirror 2-
http://www.zshare.net/download/122406077bf5e56c/

-Mirror 3-
http://www.zshare.net/download/1224094754ad8653/

__________________________________
-Development Engine: RPG Maker 2003-
-Developers: XxNemesis29xx & Litearc-

Canlace
19.05.2008, 10:42
Is this a new demo??

I finished the old one so i wonder if its the same just first time presented here or is it a new demo where u can play further?
If so can I use my old savegame?^^

Anyway the demo i played was really good! It was fun just like the good old FF games.
Really nice classic RPG with great own menu and battle system!!

Mio-Raem
19.05.2008, 11:56
Awesome. Nothig more to say. :) I tried to play the ole one but it didn't work in a kinda fucked way >.< The final Worldmap is definately the best one I've EVER seen since the GBA "Golden Sun". Epic. Big. And beautiful. :D I'll try it at once !

Cathi
19.05.2008, 12:09
wow this looks great!
It has become really good
I hope I can read later in the game also everything properly^^
I can´t say more about it,

lg Cathrin

I hope my grammar is correct.

GameMaster2k5
19.05.2008, 14:19
Your game is looking awesome so far, sadly i'm on the wrong computer to download it now, but I will later. The worldmap is well designed and has a lot of places on it, how many of them can you visit in this demo? The screens look very promising, they stunned me right away :eek: ! The characters have interesting personalitys, wich is imo one of the most important things in a good game. Are the other characters playable on the map?

T-Free
19.05.2008, 14:32
Wow, I think I have a new favourite game!
The screens are awesome, I haven't seen such great screens a long time.
I will download it now. I hope this projekt will be ended by you because I think it would be accepted by everyone in this "Forum".
I'm looking forward to play this great game!

I wish you a lot of fun and succes with your game!:)

~Jack~
19.05.2008, 16:53
I'm asking the same question as Canlace: Is this a new demo? Because I already played the last one and I really liked the game but I'm surely not downloading it again just to see the same thing over again.

Nemesis29
20.05.2008, 00:36
Thanks for the comments! To answer some questions, the game is essentially the same demo as before (can't remember what I had when I released it last), but with story additions, and all that other stuff I mentioned on the first post. Hope you guys enjoy it! I'll mainly update the progress at www.gamingw.net/forums (http://www.gamingw.net/forums), but every now and then post here too!

Altair66
20.05.2008, 12:47
hi
wow its look very good!!

im downloading yhe game now!!
i think youve shown too many screens:D

thanks!

Daen vom Clan
20.05.2008, 13:26
Whoa, simply wow :)

duke
20.05.2008, 16:36
Look's great. I will give it a try later, when I'm not so busy.

Mario Ana
20.05.2008, 23:55
Hi, the game makes fun. I would say pro and contra points, but my english is bad. So i say just GREAT

Nemesis29
21.05.2008, 05:21
Haha, your english is bad in an awesomely great way.

Myuyu_Ro
21.05.2008, 10:31
woha~ a great great game, i think.
the pictures are interesting and show a lot of action. i love it :3
if i have time to play i say more about that. but i think its an very good beginning of a very good game!

Das'O'
22.05.2008, 13:41
It's been a while since I've played the last demo, but playing this one was fun. You've obviously improved a lot of details, thanks for the release. I'd love to play the full game, hopefully it'll be completed soon.

One little bug report though: In Ataris Village, the girls froze right after leaving their bedroom when they were on their way to Tradus to inform him that they wanted to leave. After I had deleted the Move-Commands in that sequence, the game could continue as planned.

Cuzco
25.05.2008, 23:06
Technically it seems to be state of the art. The areas are full of details, the graphics remain in a consistent style and the mapping is gorgeous.
The world map is great - not excessively full with areas but quite atmospheric - and wonderful shapes of islands - like Final Fantasy.
The combat system is brilliant - mainly because of the credit points. The same tactically attribute will be built in my game. ;)
Plot technically it might be more interesting in the beginning. Well there are nice tower scenes - where this guy looks for the philosopher's stone in some kind of tower. For my share I marveled at the architecture of the tower where is plenty to discover - the monologue was some kind of flat - less interesting. You could have left it out - because these lines are neither interesting nor crucial for the plot (because nobody understands without anymore background).
The beginning of the main plot with these kids getting sucked in by a strange gate is a little to boring. The action of searching for firewood shall not achieve the desires of the fastidious present gamers and the dialogue is too flat and contains too little character and - regrettably - humour. There could be more personality in the dialogue.
After being sucked in the atmospheric part begins and then the game really might get my interest. But after a while it happened -

the BUG came. And destroyed my fun about your game. The bridge ... there is one event too much beneath under the two right spotted passing events. And this makes sure to get trapped in the balustrade.

http://upload.npcfighter.de/files/36/3307/bugg.JPG

It might be a good game... But I'm sorry that this little bug really can ruin everything. Your mapping is awesome. And it seems the atmosphere can also be that. So please sort out any of these fun-killing bugs.

Greetz, Cuzco

diäitsch
26.05.2008, 19:26
Respect^^
As I saw the Screens, I just thougt...oh man! This looks great, the Story seems to be good to, I guess I'll load the Demo, I mean a three-years work have to get publicity^^

Btw. I'm happy about, that you post this in a german Community

Reding
26.05.2008, 21:59
Ahoi,
i've read the Story and saw the Screen's and i tough...Yes finally a game
that looks like old original games.I mean your mapping is fantastic and the
style of the menu and all the other things are simple.I missed the simple
graphics an menus.All other games have big and decorate picture's for the menu and others.

I played the game for sure.And the first minutes bring me down.
The story is good and the Charakters are..wow.I dont know what I should say.
For me its one of the best games I've ever played.
I really enjoying the game.
I hope we can see more from this project.
And thanks for introduce the game in this forum.

At last I want say "sorry" for my bad grammar but I hope you understand what I try to say^^

RoXaS_91
29.05.2008, 22:53
this game reminds me to the old final fantasy games... and i have to say: it rox

swordman
31.05.2008, 12:17
You Mister, are a hero! I can't remember when I played such an nostalgic and atmosperic game. I would love to play the full game.


swordman

estapolis
31.05.2008, 13:07
an hero!

rofl, i think you don't want to know what that means on certain sites on the Internet... nah, forget it.

@game:
I like it, really, though I played it before... well, never mind. I'm looking forward to a full version as your game holds great potential.
Oh, you know what increases the speed and fun of battles? smoother animations and quicker executions. that's the only point i would improve. rest of the game is marvellous.